The thing that bugs me, and it applies to nearly all racers, is that despite how good the graphics get – the cars always look like they are pasted on the background. it’s like I found a nice magazine shot of a car and stuck it on a nice calendar landscape.
Similar to the Uncanny Valley of representing human faces in CGI is the challenge of accurately reflecting the car in its environment – not just depicting the cars, environments, or physics on their own.
Tasos Chrysostomou
November 5, 2009 at 9:00 PM
christ those graphics are good
Report PermalinkLuke
November 5, 2009 at 10:02 PM
These look awesome… I cant wait for GT5 to come out and export the PSP garage and save a hell of a lot of time.
Report PermalinkLuke Santillo
November 6, 2009 at 8:36 AM
Is there any Car Customisation at all?
Report PermalinkAndrew R
November 6, 2009 at 12:06 PM
The thing that bugs me, and it applies to nearly all racers, is that despite how good the graphics get – the cars always look like they are pasted on the background. it’s like I found a nice magazine shot of a car and stuck it on a nice calendar landscape.
Similar to the Uncanny Valley of representing human faces in CGI is the challenge of accurately reflecting the car in its environment – not just depicting the cars, environments, or physics on their own.
Report PermalinkCat-Tactics
November 6, 2009 at 12:52 PM
I don’t get that feeling at all.
Maybe it’s that the cars are in focus.
*flame-resistant shield engaged*
Report PermalinkFracture
November 6, 2009 at 2:25 PM
that skyline is bonkers-apeshit-beautiful .. I bet it hugs the track.
Report PermalinkFracture
November 6, 2009 at 2:27 PM
http://www.gtpla.net/wp-content/uploads/2009/11/gran-turismo-5-sema-2009-screenshots-11.jpg
kotaku’s screenshots are FLUFF ….
check out that high resolution shiettt …
forza 3 cars have 1/10th the amount of effort put it.
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