
The game’s economy, which had always walked the tight-rope between allowing people to play for free/very little and encouraging people to spend money, has this week been turned on its head. And the game’s rather sizeable player base is upset.
See, many items in the game used to be available in one of two ways: valor points (VP), which you earned in combat and through playtime, and BattleFunds (BF), which were earned by spending real cash. Sure, some superficial things like outfits were BattleFunds-only, but all the important stuff – like better weapons – could be earned solely through consistent play.
Not anymore. EA have made sweeping changes to the game’s online store, drastically raising the cost of almost everything bought via VP and lowering the price of almost everything bought via BF. “Rentals” have also been altered, so that important items can only be leased for 1-3 days, not for entire months as was previously possible.
This means that, according to some user calculations posted over on Ars Technica, “the amount of rounds you need to play each day to keep ONE weapon [is]about 60, which is about 5 hours playtime, every day”. Obviously, that’s not going to happen.
Which means the game, which by all accounts had been doing just fine allowing people to play for free then charging for the odd outfit or upgrade (example: I’d spent around $US20 on it so far), is now for all intents and purposes subscriber-based, with those electing to play the game for free – which was one of the main “selling” points of Heroes in the first place – locked on the outer and stuck with the game’s crummy standard weapons.
Makes you wonder, if EA felt the need to start squeezing players for microtransactions so drastically and so suddenly, whether the game was actually doing as great as we’d been led to believe…

















Chuloopa
Wednesday, December 2, 2009 at 5:37 PMplay quake online instead -shrugs-
who am iiiiii
Wednesday, December 2, 2009 at 5:47 PMor TF2 XD
dead5ega
Wednesday, December 2, 2009 at 6:08 PMTis not free man! People should check out Urban Terror, not a bad game at all… good community and such, If you’re into CS type of games.
Steven Bogos
Wednesday, December 2, 2009 at 7:33 PMI had TF2 when this came out, and i thought to myself:
‘Why would i want to play a cheaper, crappier version of the same game, where i have to pay for items?’
Even moreso now
Stefan
Wednesday, December 2, 2009 at 5:45 PMO… lol I stopped playing for a while and now… I really dont wanna go back xD
Warden
Wednesday, December 2, 2009 at 6:59 PMI played the beta early on for a total of maybe 3 rounds.. and that was 3 rounds too many the game sucks! I’m still baffled as to how this game even made it past a thought.
Warden
Wednesday, December 2, 2009 at 7:19 PMthe game was an absolute fail from the get go, I’m still bewildered how this crap even made it past a thought.
Justin Robson
Wednesday, December 2, 2009 at 9:50 PMEA exec #1: “Ah, I see a lot of people are playing Battlefield Heroes…”
EA exec #2: “Cha-ching!”
So pretty much Quake Live is going to be looking good right now.
Dunnowhathuh
Wednesday, December 2, 2009 at 11:04 PMHaven’t played in a long while mainly cuz I couldn’t find a non-laggy server. Definitely won’t be going back now.
Weresmurf
Wednesday, December 2, 2009 at 11:14 PMSpent 20 bucks on this pile of crap online already? That 20 bucks coulda been put towards a game that was worth it!!!!
Fracture
Wednesday, December 2, 2009 at 11:42 PMfirst time I ran that game my computer bsod … I never went back to it!
haemoo
Thursday, December 3, 2009 at 12:53 AMAnother great move by EA -_-
Adam McDougall
Thursday, December 3, 2009 at 9:15 AMi didn’t even know the game had been released yet… here i am thinking the beta had been running for ages…
rob
Thursday, December 3, 2009 at 10:09 AMEA will keep doing this as long as we keep paying for their games – and I doubt you’d see gamers unite against EA to carry out such a threat.
Roland
Thursday, December 3, 2009 at 12:42 PMEA are monsters!