
Yes, yes, what do they have in common? Possible spoilers ahoy.


Otherwise the game’s walk through will look like this:
1. Enter dungeon.
2. Walk straight.
ハングドエッジ – ファイナルファンタジー13 攻略 [GAYM via オレ的]

Yes, yes, what do they have in common? Possible spoilers ahoy.


Otherwise the game’s walk through will look like this:
1. Enter dungeon.
2. Walk straight.
ハングドエッジ – ファイナルファンタジー13 攻略 [GAYM via オレ的]
chuckie
Friday, December 18, 2009 at 12:47 PMfar out! that sucks… there goes exploration out d window
Weresmurf
Saturday, December 19, 2009 at 2:27 AMI found FFX to be pretty bad for its linearity… I thought 12 fixed that issue for the most part… I was hoping they’d have learnt for XIII. I guess it’s looks over substance for the initial part. Hope it changes for the later part of the game.