newVideoPlayer( {"type":"video","player":"http://www.youtube.com/v/g_mc7jeV21s&hl=en&fs=1&hd=1","customParams":[] ,"width":500,"height":332.5,"ratio":0.615,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"youtube","wrap":true,"agegate":false} ); When a video game’s about one company’s good guys and bad guys fighting another company’s good guys and bad guys, writing up a story that sews together those rivalries is a bit of a challenge.
No NCAA basketball title will release this year, but that doesn’t mean people can’t sue over ones made last year. A former Tennessee basketball player is joining the legal action against the NCAA and EA Sports over the unauthorized use of his likeness.
From the moment Rockstar unveiled their trailer for upcoming detective thriller, L.A. Noire from Aussie developers Team Bondi, we’ve known that the bar for motion capture in video games has not only been raised, but sent through the roof. Animators have been flirting with the edge of the uncanny valley for years, but now using some incredibly intelligent and advanced technology, the guys from Team Bondi have created the 21st century version of Pinocchio, turning digital game characters into realistic, animated people. A few weeks ago, we got to see the technology behind this amazing step forward up close.