Granted, this chart assumes the Tank is just standing there taking the abuse. Still, a Steam user found that 10 frying pan hits kill a Tank in nine seconds, compared to 30 blasts from a combat shotgun in 26 seconds.
The forum user, Urik, found that it’s not just the frying pan, any melee weapon is a 10-hit kill on a Tank, expert difficulty. You can go all honky-tonk man on him with 10 whacks from the git-tar if you like, which sounds even more absurd (and less durable) than the cookware. I’ve never done this, probably would never try to do it except as a last resort. I’m betting Tanky-poo, in actuality, makes it take longer than 9 seconds, though.
Left 4 Dead 2: Weapon Effectiveness vs Tank [Hellforge]




















Joshua Iacobozzi
Monday, January 4, 2010 at 9:16 AMSnap, the six second baton kill?
Protip: In the event of a police apocalypse, hope you’re a cop.
Rob Hay
Monday, January 4, 2010 at 11:36 AMId like to meet the guy who can get 10 ‘whomps’ off in 6 seconds when a tank is running at you in a zombie apocalypse… id be soiling my pants in 6 seconds and then doing the Usain Bolt!
plmko
Monday, January 4, 2010 at 2:07 PMIf you get close enough to the tank, the tank is close enough to you.
Nicholas
Monday, January 4, 2010 at 9:55 PMBlast! There must be some way around this…
Whiskerz
Monday, January 4, 2010 at 8:17 PMYes, but if hes distracted and you are all going for it, one of your teammates might get a little messed up, but BAM hes dead.
Jared Mackean
Tuesday, January 5, 2010 at 1:33 AM10 hits is a better trade of than not getting hit and being hasstled by SI
Thermal Ions
Tuesday, January 5, 2010 at 2:11 AMWhile not having tried downing a tank completely with melee, I’ve played some games where you get in a hit or two while he’s distracted, or to try and distract him from pounding someone else.
What’s of more use for the melee is in taking down a charger. Melee weapons will kill a charger very quickly compared to multiple shots at point blank range when trying to save a team mate.
mambodog
Tuesday, January 5, 2010 at 1:20 PMI’d be much more useful if they did this chart on ‘advanced’ difficulty, as that is the setting used in versus mode (and I assume scavenge, too). Still, the results would probably be similar.