
Nintendo of America has taken the somewhat unexpected step of reviving its Luigi’s Mansion trademark, either a sign of its very protective trademarking desires or a renewed interest in giving Luigi more face time with gamers.
It may be nothing more than the former, as Nintendo already has seven Luigi’s Mansion trademarks—three “live,” four “dead” according to the U.S. Patent and Trademark Office—so it may just be covering its bases. A few of those Luigi’s Mansion marks expired or were canceled in 2009.
But Luigi’s Mansion may be getting some renewed attention from Nintendo—perhaps in the form of a New Play Control release? The GameCube game’s flashlight controls may be a good fit for a Wii Remote makeover, but we’re not sure if Nintendo’s interested in giving Luigi another shot at a starring role.
Anybody out there a big fan of Luigi’s Mansion and really wants to make a Wii port happen?
Luigi’s Mansion [USPTO]
Adam
January 21, 2010 at 12:39 PM
I played it while in hopital when i was about 12 it was quite a good game
Report PermalinkMichael Barnes
January 21, 2010 at 1:22 PM
i loved luigis mansion apart from getting stuck sometimes and not knowing where to go. it was a fun game. i bet this is a new play control. i dont think they would make a sequel.
Report PermalinkMathew Groom
January 21, 2010 at 1:22 PM
I think it was better than most people made it out to be, it was just the wrong time to release it… people were looking for a big platforming Mario release title and they got a non-platforming Luigi game instead. Had it come out after Mario Sunshine, I think it would have received a warmer welcome.
Report PermalinkKage Fiedler
January 21, 2010 at 1:47 PM
Maybe a 3rd person, over the shoulder, remake or sequel on the Wii would be kinda bitchin.
Report PermalinkIan Uniacke
January 21, 2010 at 2:11 PM
Yeah this game was great. It was a bit before its time and I don’t know if people knew what to make of it but I found the “primarily fight bosses” aspect of it to be very refreshing.
Report PermalinkDogMan
January 21, 2010 at 2:34 PM
I know this is going to sound dumb to those who haven’t played it, but it was actually similar to Shadow of the Colossus in that respect. Sure they had junk fights padding it out, but they also put a major focus on a string of new and engaging boss fights.
There really are a lot of gems in the GameCube library. I’m still waiting for people to figure out that Battalion Wars was an AWESOME game.
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