
Resident Evil 4 was great on the GameCube. PS2 as well. On the iPhone, though, it wasn’t so great. Could an iPad version be any better?
Part of the reason it sucked was because the iPhone’s tiny screen and feeble horsepower neutered much of the game’s atmosphere, one of its most important aspects. But the main reason was, like it is for most iPhone games, the butchered touch-screen controls.
This new iPad version looks set to improve upon the first of those points, the bigger, shinier graphics looking light years ahead of its handheld predecessor. But the controls? They’ll be the same. Just… bigger. And bigger in this case might not mean better.
































Ben Robinson
Monday, April 5, 2010 at 10:22 PMWhy would anyone want to play a Resident Evil game without a proper control pad? It’s hard to control as is…
lcb
Tuesday, April 6, 2010 at 12:26 AMresident evil 4 wasnt hard to control in all honesty. resident evil 1 2 3 code veronica, now that shit was harsh.
I agree though, needs buttons.
Kyle_Katarn
Monday, April 5, 2010 at 11:57 PM@Ben: Well, to be fair, I found it heaps easier to play the game on the Wii, than on the PS2.
Animality
Tuesday, April 6, 2010 at 12:28 PMYeah but the wii is built for Resident evil style games with their aiming being designed for the motion sensor. The ipad imo wouldn’t anywhere near as easy to use as the wii in re4