It’s All In Your Head, Well At Least Half Of It Is

As heard on Kotaku Talk Radio.

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(5 Comments)
  • [–]

    The Cracks

    Sunday, May 16, 2010 at 1:57 PM

    It’s an interesting idea, and it is certainly true to some extent. But to say *half* of the game resides in imagination is a bit of a stretch.

    • [–]

      WOJAus

      Sunday, May 16, 2010 at 4:14 PM

      Depends on the type of game. I can see his point in games like Civilisation and The Sims…even to a lesser degree in Just Cause/GTA type games. Not so much on-rails shooters like Rainbow 6 and games like TF2.

    • [–]

      Paul Hudson

      Sunday, May 16, 2010 at 4:58 PM

      The human mind is a powerful asset. It would be near impossible to emulate to such a high degree for every facet from every user. One possible solution in future would to offer gaming through neural jacks, however, that would no longer be gaming now would it? =O

  • [–]

    Mr Waffle

    Sunday, May 16, 2010 at 6:19 PM

    While it might not apply for the average multiplayer FPS gamer, it certainly applies to me. I live for massive sprawling atmospheric games that offer a deep story and lots of characters, that feed my imagination. Like, say, when playing Mass Effect, thinking about how the other characters would feel about the choices I make, what they would want to do, who would want to go on missions and for what purpose… it makes the game world feel real and alive.

  • [–]

    Brett C

    Monday, May 17, 2010 at 2:50 AM

    So why aren’t games half their price if we’re doing half the work?

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