
When an in-development game like Beyond Good & Evil 2 goes quiet, even for just a few months, any word that it’s still alive is comforting. Especially when we get status updates like the one game designer Michel Ancel recently provided.
According to a report from Eurogamer, Ancel says the sequel to the critically acclaimed Beyond Good & Evil is still plugging along, albeit at a “small team” in order “to preserve creativity and so the game doesn’t become a commercial product, so that is has soul.” Lovely!
Ancel said that the Ubisoft Montpellier team slaving away on BG&E2 is using some of the same tech that’s being employed to build the new Rayman game, software that helps to “preserve an artistic spirit.” Well that’s good news, isn’t it? It’s all sunshine and rainbows from here on in! Nothing could possibly go wrong.
:)
Ancel using small team to make BG&E2 [Eurogamer]



















Finlay Downes
Saturday, June 26, 2010 at 2:00 PMThere isn’t enough :D in the world. Beyond Good and Evil remains one of my favourite games of all time.
Scruffy
Saturday, June 26, 2010 at 5:55 PMGlad to hear! Certain other devs could learn something here….
Andrew Leong
Saturday, June 26, 2010 at 6:34 PMOMGGGGGGGGG
hopefully they make it longer too! BGE was wayy to short =[
Max Skelton
Saturday, June 26, 2010 at 7:10 PMwow, thats just what i wanted to here!
how nice :D
errrrg
Sunday, June 27, 2010 at 7:51 AMAnd then the world exploded :)
legless joe
Sunday, June 27, 2010 at 9:11 AMWow, and i thought such thinking was dead in this day and age. How touching.
Ben
Sunday, June 27, 2010 at 11:41 PMI’m still convinced that I’m never going to play this game.
I’ll get good and excited when it has an actual release date but until then I’m just going to pretend it doesn’t exist.
Vanguard
Monday, June 28, 2010 at 4:34 PMAm I the only one that thinks that sounds like complete shit?