
EA put a firm date and price on the downloadable action role-playing game today, inking it in the calendar for July 13 for PlayStation Network, July 14th for Xbox Live Arcade at a cost of $US14.99/1200 Microsoft Points. We got to take a whack at DeathSpank’s brand of gameplay and style pre-E3 and thoroughly enjoyed the latest effort from The Secret of Monkey Island creator Ron Gilbert.
As the eponymous DeathSpank, we embarked on a small part of the hero’s quest in search of a Spicy Taco. Since DeathSpank believes that every quest on which he embarks could be the epic quest to locate The Artifact, the hunt for that taco had an air of importance.
It was also an opportunity to get DeathSpank a weapon, as he was stripped of his means to defend himself by some nasty ogre types who tossed his equipment into a Dumpster. It was largely a standard fetch quest with flavor. Go here, speak to the taco lady, remember the ingredient requirements, extract Tabasco-flavouring from a nearby pepper and return the spicy taco treasure to a man with an axe wedge into his shoulder.
It was, as DeathSpank promises, all in good fun.
While the questing and action-RPG combat feels like rather standard but deep stuff – Hothead promises hundreds of weapons, armour types and accessories to loot – DeathSpank’s sense of humour may make it shine. It’s two player cooperative questing may make it doubly memorable.
DeathSpank is out early next month, a chance for Xbox 360 and PlayStation 3 owners to save orphans and extract the souls of chickens for a nominal fee.



















attila
Wednesday, June 23, 2010 at 11:07 AMTwo player local co-op?
Please say yes.
OT
Wednesday, June 23, 2010 at 11:33 AMcant wait looks so good
Nicholas Bruning
Wednesday, June 23, 2010 at 12:15 PMReally disappointed that there’s no PC in the list of launch platforms.
Andrew Burdusel
Wednesday, June 23, 2010 at 12:31 PMI’ve got a motto: Beware of any game that advertises itself as funny, because it often won’t be. Who knows, maybe this will work for a smaller game like this. But I find that when a full game has to tell you that it’s trying to make you laugh it is often because the gameplay is lacking.
Awnshegh
Wednesday, June 23, 2010 at 12:46 PMOr they’re hiding samey or shoddy gameplay mechanics behind the humour. Hopefully the fact the aforementioned quest is a fetch-quest will not be indicative of the entire game.
Space Monkey
Wednesday, June 23, 2010 at 3:07 PM… or maybe it’s just because gamers nowadays don’t seem to remember what humour is? There was once a golden age of hilarious and excellent games. I won’t blame some developers for trying to bring it back, because I really miss it.
errrrg
Wednesday, June 23, 2010 at 9:43 PMAt least it has SOME co-op… yeah, I’m looking at you, torchlight >:|