
The BioWare biofeed wrote earlier today that “2morrow will be a great day for BioWare fans. Just sayin’.” Electronic Arts also wrote earlier today, in a press release about Warhammer Online: Age of Reckoning, that Dragon Age 2 was in development at BioWare, so that’s pretty much confirmed.
See?
Currently announced projects at BioWare include the development of ongoing downloadable content for Mass Effect 2, one of the highest rated video games of all time, Dragon Age 2, the highly anticipated sequel to 2009′s “RPG of the Year” Dragon Age: Origins, and the story-driven massively multiplayer online game, Star Wars: The Old Republic.
Of course, Dragon Age 2 isn’t much of a surprise, given that EA already blabbed about a sequel to Dragon Age: Origins on the books for the first quarter of 2011. BioWare helped nail down a possible release date of February 1, 2011 with this none-too-subtle teaser included in the retail release of expansion Dragon Age: Origins – Awakening. Oh, and BioWare VP Greg Zeschuk told Joystiq earlier this year that Dragon Age 2 will look “super hot”.
To sum up, if you like Dragon Age, show up to the internet tomorrow.



















Denaz
Thursday, July 8, 2010 at 11:17 AMGood news, still need to get through the ton of DLC they released for the first.
Dominic Davies
Thursday, July 8, 2010 at 12:10 PMYeah this is sweet news. Dragon Age 2 and The Witcher 2 have my votes for best upcoming RPGs.
Chuloopa
Thursday, July 8, 2010 at 12:34 PMCould be a good thing – although i’ve only played about an hour of my copy before i got distracted by other games.. i’ll have to get back to it at some point..
Catalyst_27
Thursday, July 8, 2010 at 12:58 PMA great game from a great developer should make for a great sequel. I’m excited for this, though I hope it doesn’t turn out to be an exact copy of the original. In this thought my faith is bouyed by ME1 and 2 where Bioware stayed faithful to ME1 but still implemented a horde of changes.
greg
Thursday, July 8, 2010 at 2:24 PMi actually didn’t like that the removed the indestructo tank (mako)and elevators they were annoying but gave the game a sense of scope that 2 just lacked
Catalyst_27
Thursday, July 8, 2010 at 7:03 PMBeing progressive doesn’t always culminate in a superior product.
I agree on your points though, I wish the satellite/harvesting mini-game had been shelved and a revamped mako-style exploration portion re-instated. With that said the handling of the mako and the sheer boredom of piloting it makes me wish for some sort of flight-based mako akin to piloting a wraith in Halo 2/3 with a bit more speed. I would love to locate a geth outpost with a shield net over the top that requires me to travel somewhere else, dodging or destroying aa batteries along the way in order to destroy the shield generator, only to then have to fight off squadrons of flying collectors/geth. A huge wish, yes, something that would require a lot of development, yes, gameplay that would allow exploration to be fun again, hopefully a yes.
Also, I’m replaying ME1 at the moment and am realising that as annoying some of the elevators were (I’m thinking Normandy and Citadel), the load times are much shorter compared to those in ME2.
Aidan Dullard
Thursday, July 8, 2010 at 1:00 PMSounds good – still gotta finish my playthrough of the first game though. Damn spiders :(
antipodean
Thursday, July 8, 2010 at 1:46 PMWhile I hope it is Dragon Age 2, the pessimist inside me thinks it could be the follow up to the disastrous Bioware Community Bizaar.
greg
Thursday, July 8, 2010 at 2:22 PMsweet i hope in 2 they don’t painfully drag out sections of the game (see quest :a paragon of her kind) that quest made me rage so hard
JDJ
Thursday, July 8, 2010 at 4:13 PMSurely the quest where you entered the Fade was longer and more tedious?
I hope they add in “bash lock” so I don’t have to use a mod anymore ;)
Cameron
Thursday, July 8, 2010 at 2:31 PMI hope this isn’t like Mass Effect 2 where they ruined the entire game mechanic to make thing simpler for Gears of War players. Please, this is an RPG, keep it that way!
greg
Thursday, July 8, 2010 at 3:05 PMmass effect is no longer an RPG (technically all games are Role playing games but i speak of the genre) i would like to coin the term for this type of game as “semi linear weave”
james
Thursday, July 8, 2010 at 5:16 PMyeah!
this is good news.
:)
Chad Lennerts
Thursday, July 8, 2010 at 8:26 PMFingers crossed. Dragon Age was sweet.