
(For an example of what I’m talking about with regards to “press editions”, see the video below).
James Glover works for Fluid Design, a company that among other things provides special editions of games for both members of the press and cashed-up consumers (and whose excellent work we’ve showcased previously). In an interview with Edge, he provides insight into this niche (but still interesting to many) subject, disclosing the kind of money and work that goes into producing a collector’s edition.
If you’re a design nerd, or interested in things like the art of packaging, it’s a great read (link below). For an even better read, head over to Fluid’s Flickr page, which not only catalogues some of the various fancy editions they’ve made, but also has some making-of shots as well.
Attention Seeking [Edge]



















Calvin Bui
Thursday, July 22, 2010 at 11:47 PMhow do i get sony to send me this stuff
NotoriousR
Thursday, July 22, 2010 at 11:54 PM:O
I want that inFamous and Uncharted 2 editions! I hate how the UC2 limited edition was some crappy steelbook case.
Justin Etchell
Friday, July 23, 2010 at 6:03 AMThat press edition Uncharted 2 looks awesome.
oggob
Friday, July 23, 2010 at 8:36 AMI know they are holding the camera, but it saddens me how rough he was treating them…
Would love to collect these if someone was willing to sell them! :)
luverly_5pam
Friday, July 23, 2010 at 10:56 AMDude, buy a tripod…
FireAza
Friday, July 23, 2010 at 5:31 PMWhy do they waste extra money to make these special “press edition” packaging? To butter-up the reviewer? This sorta thing should really be be used in a consumer collector’s edition.