
“[Move and 3D]will have to wait for Portal 3 or another title,” Valve’s Doug Lombardi tells PSM3 magazine. “We won’t be supporting those in Portal 2.”
Just thinking about Portal 3 in 3D with motion support is enough to make me sick. The first Portal made me queasy enough. Then again, just because Lombardi says “Portal 3″ doesn’t mean there will be a Portal 3. There was supposed to be a Half-Life 2: Episode 3 too, and look what happened to that!



















Gorhob Perkins
Thursday, July 29, 2010 at 3:02 PMNo crappy gimmicks? Oh noes!
plmko
Thursday, July 29, 2010 at 4:57 PMAbility to aim with mouse like precision is a gimmick?
Matt Roe
Thursday, July 29, 2010 at 6:39 PMHaha… “mouse-like precision”. Apparnetly you’ve never played an FPS on the Wii, this couldn’t possibly be any better, unless it used the analog sticks, in which case it’s the same as a normal controller.
But yeah, it’s pretty much a gimmick.
Luke
Thursday, July 29, 2010 at 3:42 PMsorry to be so negative but what is the point to this article? its pretty much “Q, will Portal 2 be in 3D? – A, No that is all.
Justin Etchell
Thursday, July 29, 2010 at 5:00 PMPortal in 3D would be awesome, don’t care much for motion controls in my first person shooters though.
David
Friday, July 30, 2010 at 2:44 AM@ Matt Roe
And you’ve played an FPS using Move? I haven’t either, but with a lot better precision, it should result in a vastly improved experience.
Matt Roe
Sunday, August 8, 2010 at 11:12 PMPrecision has nothing to do with it. It’s time for the game industry to accept that motion controls don’t work with FPSs.