Not sure how 3D on the 3DS works? Let Hoagie from Day of the Tentacle explain.
While some of you may already know the technical background behind the 3DS’ glasses-free technology, this video is still worth watching, because it gives you a few great examples of “cross-eye” 3D (including game footage), instances where you can cross your eyes while viewing two images to form a third, 3D picture.
A warning, though: too much cross-eye hurts, which is the price you pay for getting that 3DS effect without the 3DS.
How the 3DS Works [Kombo]


















wepoo
Friday, August 13, 2010 at 6:14 PMDid he just Jedi Mind Trick me at the end there?
Shaun McGarry
Friday, August 13, 2010 at 6:30 PMInteresting video. I can’t wait until I try the 3DS for myself :D
Zack
Friday, August 13, 2010 at 6:55 PMWell explained video.
Michael Barnes
Friday, August 13, 2010 at 7:18 PMWant. The. 3DS. NAOW!
ollycity
Friday, August 13, 2010 at 7:21 PMSomeone should have filmed the 3DS with two cameras 3 inches apart, which would have picked up both images. Then, people sitting at their computers could actually see the 3DS in action by proxy.
Anon
Friday, August 13, 2010 at 9:06 PMOnly if the image is sent in such a way that the receiver can reconstruct it properly on a 3D device for the viewer, assuming the viewer OWNS a 3D device.
Doesn’t matter how they record it, if you want to see the 3DS’s 3D properly, you a 3D output at your end.
David
Friday, August 13, 2010 at 10:36 PMI suspect ollycity meant the using the cross-eye effect.
In other news I was expecting Hoagie and was palmed of to this inferior substitute.
PiMan
Friday, August 13, 2010 at 8:58 PMAll very interesting, but I’m surprised he was able to get footage of the 3DS in action. One of the things I most remember from media reporting on the 3DS during and shortly after E3 is that no one was being allowed to point their cameras at the screen.