We’ll Play Duke Nukem Forever Before Duke 3D Remake Is Done

The return of Duke Nukem Forever has inspired a flash of Duke Nukem fever in at least one enterprising game maker, who is planning on recreating 1996′s Duke Nukem 3D in the Unreal Engine.

Gearbox forumgoer “fresch” has begun drumming up enthusiasm for his homebrewed remake of 3D Realms’ first-person shooter, showing in-progress builds of the Duke Nukem 3D remake to fellow Duke fans. Duke Nukem Next-Gen is old-school action recreated “as if the game was made today, on modern technology”.

Based on the handful of shots “fresch” has released, it’s looking sharp. But are we looking at another Black Mesa: Source, the perpetually in-the-works fan-made makeover for Valve’s Half-Life? Maybe.

The man behind Duke Nukem Next-Gen has previously worked on aborted attempts to remake Daikatana (seriously!) and SiN. But “fresch” says he’s trying to get the blessing of 3D Realms’ Scott Miller and George Broussard and is soliciting fellow Duke enthusiasts who are interested in contributing.

At the very least, these Unreal Engine 3 based screen shots are simply pretty nostalgia to Duke Nukem 3D players.

Duke Nukem – NextGen project [Gearbox Forums - Thanks Morris!]

Discuss

(11 Comments)
  • [–]

    Lamboman007

    Thursday, September 30, 2010 at 9:55 AM

    I’ve been messing around with the free UDK for a while and am planing on making a Dark forces remake eventually. Probably won’t happen for a while though.

    • [–]

      James Mac

      Thursday, September 30, 2010 at 12:26 PM

      Dude… Dark Forces would be awesome!

  • [–]

    Zupecki

    Thursday, September 30, 2010 at 10:00 AM

    I’m just trying to work out what that meaty-thing is on the left of the screen?

    • [–]

      LyndonL

      Thursday, September 30, 2010 at 12:45 PM

      Kinda looks like a gibbed PigCop

  • [–]

    Luke

    Thursday, September 30, 2010 at 10:25 AM

    The screenshots look awesome and like Black Mesa, i cant wait to play it if it ever sees the light of day.

  • [–]

    Scared

    Thursday, September 30, 2010 at 11:31 AM

    That light on the ground looks like a stock standard UDK static mesh.

  • [–]

    Marty Lofberg

    Thursday, September 30, 2010 at 2:06 PM

    Do it in unity instead!

  • [–]

    Justin Robson

    Thursday, September 30, 2010 at 5:21 PM

    Why “recreate” what is already perfect?

  • [–]

    Cerberus

    Thursday, September 30, 2010 at 6:22 PM

    The first level of Duke 64 is still engraved in my mind; hop on the van, pick up gun, jump through the window, kill the pig, get sub macs, etc.
    I can’t wait to get rid of more deadbeats on my planet.

    • [–]

      WOJAus

      Thursday, September 30, 2010 at 6:46 PM

      Yeah…you’re wrong. You start the game with the pistol, then blowup/shoot/kick the air vent thing and drop down to street level; shoot a normal alien and then move on.

      I don’t even think there is a van in the first level…

      • [–]

        Razor

        Friday, October 1, 2010 at 3:59 PM

        I think there is a vehicle on the 64 version.

        But you’re right, he’s wrong.

        You destroy the vent, drop down, jump on the crate, on to the side of the building, up on the other thing, get the RPG…

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