Thomas Was Alone is an ultra minimalist puzzle platformer: part Head Over Heels, part Braid. It was created in less than 24 hours by Mike Bithell, a designer at Blitz Games. It’s endlessly inventive and does an incredible job of stretching simple mechanics to their natural conclusion. It feels as inventive as any game I’ve played this year, yet features the most simple, barely functional aesthetic imaginable.
Thomas Was Alone feels like gaming stripped back to the barest essentials, and it’s testament to the quality on display that it remains incredible fun.
You must play this game.
Thomas Was Alone [Kongregate]



















NotTheLegs!
Tuesday, October 19, 2010 at 12:58 PMOh shit! head over heels! Loved that game.
Adam Ruch
Tuesday, October 19, 2010 at 12:58 PMVery clever :)
Hello, The Lost Vikings
Tuesday, October 19, 2010 at 1:03 PMIt’s been a while.
Ian Uniacke
Tuesday, October 19, 2010 at 1:11 PMInteresting game but it could definitely do with some improved way to select the blocks. Also with no indication of how far through the game you are it makes it hard to keep going.
TGK
Tuesday, October 19, 2010 at 5:02 PMGotta say I got bored 4 friends in….
Aidan Dullard
Tuesday, October 19, 2010 at 5:09 PMGreat game. Ultra minimalist is the right way to describe it. Amazing how much gameplay can be squeezed out of such a simple concept.
Goodoldays
Tuesday, October 19, 2010 at 5:21 PMI really liked it. Not overly long, but really liked the minimalistic nature of it, with just a tad of challenge to keep your interest.
Jared
Wednesday, October 20, 2010 at 8:50 AMHate to know this, but the mechanic is very similar to the Shaun the Sheep game “Home Sheep Home”