Game Dev Helps Test Super Suit For Space Flight

A new space flight suit being developed at MIT to help reduce bone mass loss on long stays in space got a helping hand from Ultima game creator and space aficionado Richard Garriott.

The new suit in development at MIT’s Man-Vehicle Laboratory is meant to simulate the effects of gravity on the human body, according to PopSci. It does this by compressing the body, head to heel, in a tight fitting elastic suit with stirrups. You can read more about the science behind the suit over at PopSci.

But it’s neat to see that the suit was tested using parabolic flights with the help of Garriott (pictured above, second from the left) and ZERO-G, the weightless flight company he co-founded.

Superhero-Style Spacesuits Could Provide Vital Compression For Astronauts [PopSci]

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(2 Comments)
  • [–]

    Manne

    Monday, November 1, 2010 at 2:29 PM

    they do realize all of those suits are see through, right?

  • [–]

    MrTaco

    Monday, November 1, 2010 at 3:27 PM

    Nothin’ at all!

    *Nothin’ at all!*

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