It’s Like System Shock, Only Without The Evil Green Lady

Prominence is a first-person game with no shooting. Just clicking and problem solving and wandering around the deserted corridors of a science-fiction facility.

Interestingly, it’s the product of Digital Media Workshop, a firm that normally specialises in design work, but in this instance is trying to leverage some of that experience into making a video game all on its own.

Played in the first-person perspective, you just… walk around, reading old logs, listening to audio recordings, exploring your environment and trying to get an old computer mainframe up and running. While the clip below shows free control of your viewpoint, you’re never shown moving, something that should thrill Myst fans no end.

It’s not for everyone, then, but for those who like their puzzles to have a little atmosphere, it looks like this might do the trick!

Prominence is coming to the PC sometime next year.

Discuss

(5 Comments)
  • [–]

    Flay

    Saturday, December 11, 2010 at 8:13 PM

    Heck yeah! Adventure games can always use some more love. I’ve been disappointed in the past though, so I’ll be holding out to see some responses first.

  • [–]

    Sergei

    Saturday, December 11, 2010 at 9:14 PM

    This will be a hit if it’s on Steam, like Amnesia.

  • [–]

    Arcane Azmadi

    Sunday, December 12, 2010 at 9:07 PM

    Wow. That looks really interesting. Although the trailer doesn’t really reveal that much, what we see so far reminds me strongly of the old point-and-click adventure puzzle game ‘Iron Helix’ (Google it).

    But System Shock without the Evil Green Lady just isn’t System Shock. Fortunately, this is Prominence.

  • [–]

    lex

    Sunday, December 12, 2010 at 10:25 PM

    could this be…. Space Myst?

  • [–]

    Daniel Baker

    Monday, December 13, 2010 at 7:51 AM

    Reminds me of RAMA, another adventure game which requires no guns or shooting. Good game :)

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