New Wolfenstein Bucks 3D Trend, Goes Completely 1D

id Software’s groundbreaking first-person shooter Wolfenstein 3D has been stripped to its core, shedding two dimensions to become playable on a “single, dazzling one-pixel line”.

After three decades, the 1992 original has been remade by Wonder Tonic with a graphical underhaul that truly underwhelms. Thrill as you walk to the right, shooting blue and orange lines (Nazis!), opening cyan lines that represent doors and desperately hoping for a magenta line to appear when you’re down to your last bullet.

If you truly do not care about graphics, play Wolfenstein 1D.

Wolfenstein 1-D [Wonder Tonic]

Discuss

(6 Comments)
  • [–]

    TH

    Tuesday, January 25, 2011 at 2:50 PM

    Surely you mean “spanning” three decades, not “after” three decades.

    • [–]

      Spanky Witherballs

      Tuesday, January 25, 2011 at 11:01 PM

      No, ‘after’ three decades is correct, spanning doesn’t make any sense in this context

  • [–]

    Chuloopa

    Tuesday, January 25, 2011 at 2:52 PM

    Man, that was difficult!

  • [–]

    Jamie Watt

    Tuesday, January 25, 2011 at 5:11 PM

    Hate to nipick but one pixel line is 2D, not 1D. the clue is in the name. ’1 Pixel” which would be the height, which would be a dimension. The ‘Line’ would be the width. That’s your second dimension right there.

    • [–]

      lokiparan

      Tuesday, January 25, 2011 at 6:04 PM

      Well, points on the plane could be represented as (x,y). However, as the line is only 1 pixel in width, every point can be represented as (1,y) i.e. by the y-coordinate only. I’d say that fits the article’s working definition of 1D.

    • [–]

      Sagarat

      Tuesday, January 25, 2011 at 9:00 PM

      Well, I don’t mind nit picking so much, so….

      This game is 1D just as much as Wolfenstine was 3D.

      Technically there was no jumping, steps or stairs in W3D, thus making it a game with 3D perspective projected onto a 2D display device, with only two translational and one rotational degrees of freedom, most commonly controlled with a 2D x-y pointing device (or mouse).

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