
This year’s edition of the GT Academy, a long-running competition that has now been turned into a TV show, is in a bit of a mess after so many people were caught cheating, the last round was called off.
First picked up last week, there was a “loophole” which users had discovered which allowed them to cut corners on the competition’s chosen track. When organisers discovered this, another track was chosen instead, only… the same problem returned. People found that cutting corners was giving them an unfair advantage over those sticking to the track.
This being a game about racing on tracks, and not racing off roads, qualifying round 2 of the competition (we’re obviously still in the online stage and not the “racing real cars on TV stage”) has been scrapped entirely, all results binned, and all entrants will be moving onto round 3.
Polyphony Digital is now working on an update for the game that will hopefully curb this behaviour.


















Weresmurf
Tuesday, February 8, 2011 at 7:36 AMSeriously they expected anything less???
Adam Ruch
Tuesday, February 8, 2011 at 9:01 AMWhat stops people from doing this in real life? Can’t we just use the same rules?
piat
Tuesday, February 8, 2011 at 10:00 AMin real life racing if you move all 4 wheels off the track and proceed driving off the track for longer then a certain period of time (indicating you left the track purposely rather then by a miscalculation) you receive a hefty time penalty. That would be awful hard to program into the game in a rush, most likely they will make the offroad parts of the game slow you down a lot more, or something similar and easy
Braaains
Tuesday, February 8, 2011 at 12:33 PMThey’ll just edit the track to put some of that magic tape along there like they use on bits of the rally tracks, then your car will just bounce back off the tape onto the track preventing you cutting the corner.
david
Tuesday, February 8, 2011 at 4:43 PMThen people will use those rails to slow them down instead of braking.
Denaz
Tuesday, February 8, 2011 at 12:12 PMHow is that cheating?
Steve0410
Tuesday, February 8, 2011 at 6:14 PMI take it you don’t know the first thing about motorsport?
Mr Waffle
Tuesday, February 8, 2011 at 1:37 PMFunny, Forza has had time penalties for off-track driving since the beginning…
Dr_Stef
Tuesday, February 8, 2011 at 1:45 PMYeah! I am so bad at racing games I often find
myself slipping into the corners, and then by pot luck gaining an extra few meters ahead of my opponents. I’ve been doing that for years
Matt
Tuesday, February 8, 2011 at 6:17 PMSeems kinda stupid that for a game about track racing, the designers wouldn’t simply extend the barriers to prevent corner cutting.
Steve0410
Tuesday, February 8, 2011 at 8:33 PMBut invisible walls would ruin the reality of it. After all, in real-life motorsport, you can’t get away with this sort of thing. The game is based on the (perhaps naive) faith that people play to become better at the game, or just be honest about it.
Doesn’t take into account millions of guys doing stuff like this in their own homes to shave seconds off lap times.