
Hair is one of the most difficult features of the human body to render accurately. Not only are there 100,000 pieces of it to account for on the head alone, each piece has unique behaviours and textures that dictate how they work together to give you that stylishly tousled look. So while games today sometimes feature freakishly realistic faces, it’ll be quite some time before we start mistaking the characters we play for real people, at least from the neck up.
So here’s to 30 years of trying to find a suitable way to depict our distinctive plumage in video game form.




















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