“Piracy is not theft,” he told the Indie Games Summit at GDC yesterday, according to Edge. “If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world.”
How to combat piracy? “”Make a game last longer than a week,” Persson said. “You can’t pirate an online account.”
“Is a bad review a lost sale? What about a missed ship date?” he asked. Food for thought.