The Pixel Mural With 5760 Artists

Game Developer Conference attendees this week were asked to use a single pieces of square paper to help recreate an 2.4m by 6m mural by illustrator Jude Buffman.

The 5760 squares represented the pixels of the bit art. Seen here on Friday afternoon, it looks like the show and its developers delivered.

Discuss

(7 Comments)
  • [–]

    Tarik

    Saturday, March 5, 2011 at 5:54 PM

    Holy crap! Is that a cowboy with a jetpack shooting a dragon over a bridge, also a giant ninja?! That’s the coolest thing I’ve seen all day.

  • [–]

    5footassasin

    Sunday, March 6, 2011 at 12:18 AM

    Dragons, swords and guns. Exactly what games need to grow up and move on from.

    • [–]

      Jiff

      Sunday, March 6, 2011 at 11:45 PM

      ..why?

      • [–]

        Jonathan Betten

        Monday, March 7, 2011 at 11:30 AM

        5footassasin was wanting accountant the game. Or drive through congested traffic for an hour.

        • [–]

          M.Garling

          Monday, March 7, 2011 at 12:47 PM

          Drive Through Congested Traffic for an Hour: The Game?

          Thought that was released here under the title “Grand Theft Auto IV”?

          • [–]

            5 foot assassin

            Tuesday, March 8, 2011 at 11:27 AM

            haha remember The Getaway? That game was awesome but god it was painful driving realistically slow cars through realistically narrow congested London streets! Then again maybe it was just 5fps :D

      • [–]

        5footassasin

        Monday, March 7, 2011 at 11:30 AM

        http://www.kotaku.com.au/2011/03/a-plea-for-games-to-grow-up/

        :)

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