
Designers from Obsidian, the game’s studio, took their own trips to the desert to photograph and scout loctions, so Worth drew on that information to plan his route. Of course, visiting any vaults, or subterranean features, or other notable topological formations was out as many were constructed 100 per cent for the game. But from Freeside (Fremont Street) to Camp McCarran (Las Vegas McCarran International Airport) and even The Devil’s Throat (a massive sinkhole IRL), Worth’s travelogue pairs screenshots alongside their real-world counterparts.
Fallout New Vegas Tour [Chris worth via Neoseeker]




















v4next
Friday, April 15, 2011 at 2:40 PMIts a conspiracy I tell you!
Typermonkey
Friday, April 15, 2011 at 6:46 PMProps to this man.