See How L.A. Noire Does Justice To The Faces Of Real TV Stars

Video games might finally be done ruining the performances of quality actors. For months, the makers of the video game L.A. Noire have boasted that their interactive 1947 detective story would use new technology to transport actors’ real facial expressions into a virtual world.

Now you can see the results for yourself. Watch our comparison video and witness actors you’ve probably seen – on Lost, on Mad Men, on Murder She Wrote (!), on so many shows – as their lips curl, their cheeks raise, and their brows furrow in L.A. Noire.

Discuss

(13 Comments)
  • [–]

    Tom

    Wednesday, May 18, 2011 at 9:05 AM

    Damn it, don’t say “Well Done Rockstar!”, we should be congratulating Team Bondi, not just because they’re Aussies and we’re patriotic, but because they have made the biggest release in Australian gaming history and on top of that it is one of the most technologically advanced game ever made. Rockstar just gave the money and put their name on the box.

  • [–]

    Luis

    Wednesday, May 18, 2011 at 9:23 AM

    Team Bondi ffs

  • [–]

    Kent Dempsey

    Wednesday, May 18, 2011 at 9:32 AM

    That’s fricken’ amazing! What a brilliant job…

    … but what’s with ‘Well done Rockstar’??! Well done Team Bondi thanks very much! I demand an edit! ;-)

  • [–]

    Dmoli

    Wednesday, May 18, 2011 at 9:42 AM

    Yeah, poor form on that. After the epic amount of time it took to make it just go and steal Team Bondis thunder.

  • [–]

    Factcorrector

    Wednesday, May 18, 2011 at 10:49 AM

    Great video but it wasn’t Rockstar it was Team Bondi. If your going to be a journalist get your facts right.

  • [–]

    Cam

    Wednesday, May 18, 2011 at 11:11 AM

    Damn, poor form congratulating Rockstar, Kotaku. You might want to proof the videos before publishing!

  • [–]

    Stamperrific aka Jakob Smolinski

    Wednesday, May 18, 2011 at 11:52 AM

    I’ll add my whinge.. congrats to Team Bondi!

  • [–]

    KJ

    Wednesday, May 18, 2011 at 12:11 PM

    I have a friend who works for Team Bondi, and I know through him just how hard they worked on this game. The end result looks like all that hard work paid off! (never doubted it)Congratualtions G and Team Bondi. Can’t wait to play the game!!

  • [–]

    Adam

    Wednesday, May 18, 2011 at 6:46 PM

    I think Rockstar in the US had a major part in the face recreation stuff.
    Go Team Bondi too, but, just saying.

  • [–]

    Jim Smith

    Wednesday, May 18, 2011 at 9:51 PM

    yeah great faces…

    what I wanna know and what I can’t find an answer to is does this game use Euphoria physics or elements of the Rockstar RAGE engine?

  • [–]

    Australia-United

    Wednesday, May 18, 2011 at 10:41 PM

    rockstar is the publisher and thay put most of the cash up 4 the game butit was team bondi who created all the data, as well as setting up the facial maping (granted thay may have used rockstar to get hold of some of them) but everywhere i look i see websites going “good job rockstar”but thay didnt make it and to be honest it kind of annoys me that this is the biggest game australia has created and thay are not getting any of the credit

  • [–]

    Jones

    Thursday, May 19, 2011 at 12:06 AM

    Wait wait WAIT!!! Dr Arzt is in this? Sign me up.

  • [–]

    Khuntza

    Thursday, May 19, 2011 at 12:19 AM

    The whole ‘Team Bondi, dammit!’ thing is getting a little old..

    We get it, everyone who reads Kotaku.au gets it, enough of the Aussie pride chest beating already..

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