
Having not yet played Duke Nukem Forever, I can’t explain what a “pain cake” is or what it tastes like, Mac gamers, but it’s part of the announcement released by Aspyr Media today. See?
“We are thrilled to play a part in bringing this gaming experience to the Mac,” said Michael Rogers, President of Aspyr Media. “Duke Nukem Forever represents many of the best aspects of gaming: shooting aliens, saving ladies in distress, and great tag-lines. We think Mac gamers will love taking a bite of Duke’s special pain cake.”
The Mac version of the long in the making, critically panned Duke Nukem sequel is available for pre-order through Aspyr’s Game Agent. Duke Nukem Forever for Mac will support Valve’s Steamplay and Steamworks features when it hits this winter, currently sometime in August.



















TJW
Tuesday, June 28, 2011 at 3:25 PMAre there any modern games written natively for OS X? I mean aside from the App Store mini-games?
It seems that all PC ports are running on some kind of layer that severely impacts performance.
Mad Danny
Tuesday, June 28, 2011 at 7:36 PMAre there any modern games written natively for PC? I mean aside from the Flash mini-games?
It seems that all console ports are running on some kind of layer that severely impacts performance.
Lazarus
Tuesday, June 28, 2011 at 7:08 PMFrom the reviews, “pain cake” seems to be an apt description of DNF.
Aaron
Tuesday, June 28, 2011 at 8:40 PMI think blizzard’s games are native.