
At times Final Fantasy XIII-2 feels like an interactive apology for everything that was wrong with Final Fantasy XIII, but that’s only because it is just that. One of the major problems with the first game was the fact that you never got a chance to just wander about exploring a city, a hallmark of the franchise. Well here we go. Cities to explore.
This is all I wanted, Square Enix. Now flood me with images of elaborate cut scenes, teasing shots of Lightning, and convoluted battle systems all you want. I am ready.































Dark_Templar
Friday, July 15, 2011 at 7:45 AMBring on Versus.
Alan
Thursday, July 21, 2011 at 12:39 PM+1 its been aaaaggggeeeessss
Spandex Armstrong
Friday, July 15, 2011 at 8:29 AMLooks good:)
Blake
Friday, July 15, 2011 at 9:31 AMI just hope in this one there’s an option to pause the battles while you select a new paradigm, trying to pick the right thing out of the menu in a rush was always a pain.
Quirkhall
Friday, July 15, 2011 at 9:37 AMI wouldn’t really take one screenshot as an indicator of towns being in the game. There were NPCs in at least two spots in FF XIII. I just don’t remember which chapter… And they didn’t do anything… I’d say wait for some footage before getting hopes up.
B Boy Rock
Friday, July 15, 2011 at 11:17 AMIn XIII there was just people you’d run into that mumbled random stuff. This looks like you can have conversations with people that actually talk to you. Not just say random stuff like in XIII.
Ily SE