
“”Below-average games are not being reviewed as often as they once were and, partly as a result, critics have not honed their skills at assigning scores from the lower end of their grading scales.” Marc Doyle told GamePro. “The question of exactly how bad a game has to be to merit a 1 score instead of 2 on the 10 point scale, for example, is not being contemplated with as much experience, care and precision as the 8 versus 9 consideration.”
“Even though enduring a 10-15 hour game that has been thrown together must be an excruciating experience for the game critic, picking that game apart in a review with the degree of care and precision that he or she would employ when reviewing a brilliant AAA game would absolutely help to better define a publication’s full scoring scale, making every subsequent score more meaningful,” he adds.
Leaving aside our institutional disagreement with assigning scores, I think my reaction to this is, “Of course Metacritic wants reviewers to review more crap. Or more anything. It’s more free content for their site.”
Yes, film critics have a larger group of lower-score reviews in their histories. That’s because, as Doyle understands, it takes much less time and effort to credibly review a bad movie than a bad video game. “They don’t have to be in-depth treatments, but taking on this challenge would benefit our industry,” he says.
Lowering review standards just to slide in an amusing slam of a game known to be crap before it hits the shelves does more to erode a publication’s credibility than to buttress it.
I think publications will continue to keep their own counsel on this. An obvious low-budget title, movie tie-in shovelware, or adolescent lifestyle sims will be judged against how interested the readership really is in buying a game (not just reading a humorous review of a bad one), the amount of time it takes to play and write a review the title, and what else the writer could or should be doing in that time.
Metacritic’s desire for free, labor-intensive content to beef up the credibility of a notoriously arbitrary scale will come in somewhere around, oh, last.
Metacritic Founder: Critics Should ‘Review All The Sh*t’ — and Here’s Why [GamePro]




















Jake
Sunday, July 17, 2011 at 11:43 AMI agree in part, more reviews are always good. But yeah, it’s just metacritic wanting more stuff for their site for free.
I mean lets face it, most things are reviewed, even indie stuff. The only stuff people don’t bother with are shovelware like “Imagine Baby Air Pilot School” and “Random Point and Click Game No.247 by BigFish Games”, and let’s be honest, who really cares about those? They’re not targeted at people who read reviews.
Metacritic should be content. Or do it themselves, hire their own set of reviewers to do it. Just saying.
Dominic
Sunday, July 17, 2011 at 11:52 AMCan Kotaku really afford to be throwing stones around bemoaning Metacritic’s use of ‘free content’ in the form of reviews?
Zulto
Sunday, July 17, 2011 at 11:07 PMLawl.
pdaddy
Sunday, July 17, 2011 at 12:06 PMI do agree that games sites should review all content regardless of their quality. As a father of young girls, I sometimes want to see reviews of games which aren’t exactly AAA status, but find it difficult to ascertain anything solid on ‘barbie/dream fun house or other such shovelware as they are ‘beneath’ the radar of most publications.
Cameron wynn
Sunday, July 17, 2011 at 12:08 PMSo it’s a logarithmic scale, we can still calculate those, right?
Ad
Sunday, July 17, 2011 at 2:47 PMMaybe reviewers could just wise up to the fact that scores outside of 7 and 10 exist? And just maybe, gamers could stop screaming if [insert franchise] doesn’t get an 11/10?
TheJagji
Sunday, July 17, 2011 at 5:11 PMIf your going to Meta for an opinion, I think your going to the wrong place. I think we should be looking at places like Meta, and how they can better kill off the dumb reviews from people who think the game is crap, and find out who is going to meta to say ‘thins game is AWSOME’ when they made the game.
Lucas Brown
Sunday, July 17, 2011 at 5:31 PMAny fellow Noobtoobers here? The best score is simply thumbs up and thumbs down, or to put it into words, “I recommend this game” and “I don’t recommend this game”.