
In a world where angry bald space marines are the norm, and brown and grey the extent of most colour palettes, Fable‘s bright, comical character designs have been a welcome reprieve from the seriousness of most other big-budget role-playing games. And it’s those character designs we’re looking at today.
In the gallery above, you’ll find many of McCarthy’s sketches and paintings for Fables II & III, including character concepts, environmental pieces and advertising material.
Fine Art is a celebration of the work of video game artists.
















































Aidan
Saturday, July 2, 2011 at 3:17 PMI love the art style, and his imagination in particular, but one has to wonder how these awesome concepts were so totally mangled when it came to the actual game.