
FPSGuru.com spoke to Sony Online Entertainment’s John Smedley and Matt Higby, who described Planetside 2‘s dynamic, gameplay-affecting warfare, multiple planets, skills that can be trained online or offline (not unlike EVE Online), as well as — and it warms the cockles of my gun’s heart to hear it — friendly fire.
For everything that Planetside 2 is doing to make it a more engaging experience (faster respawns, for instance), it’s sounding like they’re keeping elements that will ensure that teamwork and properly strategic thinking will remain fundamental to a winning faction’s playbook.
And if SoE bungles Planetside 2, there’s always Firefall.
Planetside 2 at SyndCon [FPSGuru.com]



















Crowbar
Tuesday, August 16, 2011 at 9:57 AMReally enjoyed the first Planetside. Looking forward to more info.
Just hope they balance the Vanu lasher so it’s not an “I win” spam cannon which is what stopped me playing the first one, back in the day.