
Sure, he doesn’t code or build levels, and yes, he’s currently incarcerated, but an interview over at IGN shows that he’s keeping plenty busy — and his new iOS game Julius Styles: The International developed by Lapland Studios, bears a little more than his likeness.
I crafted the concept, character names and background stories, mixing and matching people I know with people I’d like to know… if they really existed. After writing out a treatment for his first mission, I pitched it to Alison Semenza, a producer I’d worked with in the past, with the goal of making a feature film. Months later she came back and said, “Hey, have you ever thought about making a game out of it?” Now here we are. Team members from our comic/animation division communicate frequently with the game developers, fleshing out the look, music and game challenges, particularly, the mind game elements.

Julius Styles: The International is an episodic action-adventure title with a cinematic flair. It was released on the app store today for $2.99, and you can buy it here.
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