
A burglary yesterday claimed two computers that had been used to code Project Zomboid. While the game had been backed up, it was rarely backed up to an offsite location, says Indie Stone.

The Indie Stone’s official statement on the matter is a lot more defiant, vowing that Project Zomboid “will come back stronger”.
Update: The Indie Stone contacted Kotaku to vow that Project Zomboid will be finished. Simpson, says Indie Stone, was understandably distraught at the time he tweeted about the damage done to the project.
“In the cold light of day Project Zomboid is not ‘f**ked’, no one has been run over by a bus—we’ve simply been knocked back a few steps. With the support of the community we will get our groove back,” The Indie Stone’s Will Porter told Kotaku. He said the team will have a meeting tomorrow and the community will get an update on the project from the Project Zomboid blog later in the day.
On the blog now, Porter acknowledges that “this will clearly severely delay the next update, which was very near completion”. However, no Project Zomboid player’s personal information was on either of the two computers stolen, he said.
“During this time we will clearly be asking for the understanding and patience of our community. We are gutted, we are despondent and — most of all — we are sorry that this has thrown yet another bump into the road towards PZ completion,” Porter wrote.
“We also REALLY want to wring the neck of the arsehole that did this to us.”
Project Zomboid Burglary: Statement [The Indie Stone -- h/t Dave Harris]
Special thanks to nimzy for the screen capture of the Twitter feed.

















NotoriousR
Monday, October 17, 2011 at 7:54 AMI am rather astonished at the fact they don’t have any remote back up. No Git, SVN, hell, even dropbox.
Cymelion
Monday, October 17, 2011 at 8:38 AMWell often you don’t consider this option – needless to say they will probably take more caution from now on.
SuperFred
Monday, October 17, 2011 at 8:57 AMIf I’m developing a game that’s been hit by piracy update costs and PayPal being a dick, and I’m accepting pre-payment for it while it’s in development, then I sure as hell better be considering offsite backup for the bloody game code.
Andy
Monday, October 17, 2011 at 9:14 AMAh the benefits of hindsight.
NotoriousR
Monday, October 17, 2011 at 9:25 AMMaybe. I’m always given a SVN repository for Uni work, and I use Github for my own personal projects. Remote backups shouldn’t even be a question; any programmer worth his salt should do it automatically.
SuperFred
Monday, October 17, 2011 at 11:39 AMNot hindsight, just common fucking sense.
I dropbox all of my important work documents, without fail. Set it up, save stuff in there, and BLAMMO, sorted.
These guys are developing complicated code for money. How hard is it for one of them to do a backup?
Shaoken
Monday, October 17, 2011 at 6:35 PM*shakes ead* Read the article. They did back up their code, they just did it to another computer in the same place. I don’t think they were planning on someone breaking in and stealing their stuff, just mundane things like computer’s crashing and burning.
mickgrant
Tuesday, October 18, 2011 at 1:01 AMstill a very serious failure that any competent system admin should have had sorted day 1 on the job.
i wouldn’t be surprised if somebody head rolls for this. no offsite backup is one of the most mild numbinly stupid things any business can do.
thank god there wasn’t a fire, or this project really would be dead
f4ction
Monday, October 17, 2011 at 8:46 AMYep. It’s a very harsh lesson they’ve had to learn.
Kyle_Katarn
Monday, October 17, 2011 at 3:38 PMThey do have online code backup, it just hadn’t been backed up since the last update. Unfortunate, but I hope there was a lesson learned.
Still support the game though.
mchaza
Monday, October 17, 2011 at 8:00 AMThere is nothing worst programming wise then having to repeat your self over code you lost.
ba!
Monday, October 17, 2011 at 8:09 AMPoor guys.
PuppyLicks
Monday, October 17, 2011 at 8:30 AMOuch :(
braunman
Monday, October 17, 2011 at 10:35 AMIf you read the comments on the linked article from 21st of June, there’s this statement by Rockin’R:
“Ooh, touched a nerve? What, did some evil pirates break into your development studio and steal all your games?”
Seems a bit harsher in hindsight.