See How Much Counter-Strike’s Maps Have Changed

If you’re not quite sure how much spit and polish has been applied to Counter-Strike’s more memorable levels as part of the game’s upcoming Global Offensive update, check out these comparison shots.

Using official screenshots or trailer screengrabs as a base, players have staked out the exact same spots on existing versions of the maps, to give us all an idea of how much trash, debris and other assorted stuff is being added to breathe a little more life into the stages.

As you can see, some, like Nuke, haven’t changed much! Others, like Dust, have changed a lot.

Map comparison between CSS & CSGO [Steam, via PC Gamer]

You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

Discuss

(24 Comments)
  • [–]

    Jordan2g

    Thursday, October 6, 2011 at 4:17 PM

    But but I want dust in my dust.

  • [–]

    Trjn

    Thursday, October 6, 2011 at 4:30 PM

    I imagine if there was anything other than a simple retexturing done of the classic maps, there would have been a horde of fanboys angrily continuing to play CS 1.6 instead of buying GO.

    • [–]

      pk

      Thursday, October 6, 2011 at 4:58 PM

      those that play CSS might pick up GO. Nobody playing CS1.6 would switch to GO, since otherwise they would of be playing CSS by now.

      • [–]

        Khuntza

        Thursday, October 6, 2011 at 7:31 PM

        I think you’ll find those playing 1.6 aren’t doing so because of the visuals.. they prefer the movement and gameplay..

        GO’s whole point is to make a competitive shooter like 1.6, yet upgrade the visuals..

  • [–]

    El Phantasmogoro

    Thursday, October 6, 2011 at 4:30 PM

    So. Much. Grey.

    Can I have games with colour again, please?

  • [–]

    Ruari Moran

    Thursday, October 6, 2011 at 4:35 PM

    A simple “not that much” would have sufficed.

  • [–]

    pk

    Thursday, October 6, 2011 at 4:39 PM

    main thing i take from this is that awareneass and readability is lowered due to more visual clutter

    • [–]

      AerintheADEQUATE

      Friday, October 7, 2011 at 1:58 AM

      Seconded.

      Should we ‘redesign’ sports arenas to ‘better resemble true locations in reality’ with tall grass and gophers and a few shrubberies here and there? :-P

      Counter Strike was never about visuals, so adding clutter seems like a waste of time to me.

  • [–]

    Simon

    Thursday, October 6, 2011 at 4:59 PM

    Negative comments from gamers? NO WAI!

    Looks good, will buy after playing 1.6 & Source for the last 8 years.

  • [–]

    Chazef

    Thursday, October 6, 2011 at 5:08 PM

    More than anything, I like the simplicity of the counter strike maps, and with all the clutter they’ve added, that simplicity is gone and in some cases looks ugly. I definitely would prefer the top image out of the bottom image comparison. Also, in counter strike you could always look at a crate and know whether or not you could jump on it and over it, but with all of that clutter it is very difficult to tell

    • [–]

      Simon

      Thursday, October 6, 2011 at 5:30 PM

      The top image is from GO.

      Also, they haven’t added much clutter. Most of it is texture rework with additional background buildings, more decals and some entities (shrubs etc). Overall the maps look near exactly the same.

  • [–]

    winhhh

    Thursday, October 6, 2011 at 5:50 PM

    Not gonna lie.
    Looks like utter shit.

    • [–]

      Miffy

      Thursday, October 6, 2011 at 6:23 PM

      Seconded.
      Might just be me, but I think the comparison side-by-side basically shows CS:S as having better graphics….

      • [–]

        Simon

        Thursday, October 6, 2011 at 6:45 PM

        What on earth are you guys talking about? Are you getting the screenshots switched up? Having an opinion is fair enough, but it’s just wrong saying that CS:S has better graphics than what is shown of CS:GO. The screenshots show GO is clearly better looking.

  • [–]

    gamr

    Thursday, October 6, 2011 at 6:47 PM

    Don’t forget that even though that some of these screen shots were taken in the game, The game itself is still very much still in development and might look better once they release it.

  • [–]

    Lol

    Thursday, October 6, 2011 at 7:44 PM

    not enough colour i reaslised is cs go. HOORAY FOR CSS!

  • [–]

    Caboose

    Thursday, October 6, 2011 at 9:08 PM

    1. Add shit
    2. Change textures
    3. Set colour saturation to 50%
    4. ????
    5. Profit

  • [–]

    TheJagji

    Thursday, October 6, 2011 at 9:32 PM

    So…. That looks like a great CoD game. Better than MW3, easy…. Oh, wait, its a Counter Strike game? Well… ok, if you say so….

  • [–]

    Chazz

    Thursday, October 6, 2011 at 11:19 PM

    Lol, same kind of hate that source got upon release yet now it’s the most heavily populated.

  • [–]

    Matt

    Friday, October 7, 2011 at 12:38 AM

    Why do a lot of developers now think that grey looks more realistic. Have they ever looked out of a window away from their computer screens? The world is full of colour!!!
    Also, I’m not sure why we have this new CS, the differences don’t look big enough (with the exception of dust), it will only dilute the community and we’ll see less servers for each of the games.

  • [–]

    jimbob

    Friday, October 7, 2011 at 1:35 AM

    People dismissing a game before it has even been made available as a beta. Predictable, I suppose.

    I’m actually looking forward to it. Roll on the beta.

  • [–]

    spizzaza

    Friday, October 7, 2011 at 1:47 AM

    its not dust without the dust

  • [–]

    Taylor

    Friday, October 7, 2011 at 4:34 AM

    Image 3: CS original looks better. Good work team.

  • [–]

    SatanicFudge

    Friday, October 7, 2011 at 9:52 PM

    Am i the only one who thinks these new visuals aren’t even that great anyway?

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