Dust 514 Wants You To Drive Two-Seaters Of Death Into Its Warzones

In most combat games, you get into a vehicle and you ride/drive it — often, it’ll have weapons for you to fire, too — until the wheels fall off. You might be able to upgrade the guns or armour in some instances but that’s generally the extent of it.

CCP’s taking a different approach to the vehicles in Dust 514. The level of customisation available for the transports in the upcoming massively multiplayer first-person shooter rivals those you’d find for characters in some games. It looks like what you drive into a firefight can be a matter of style as much as utility depending on how you outfit your ride, according to this snippet:

Engineering modules enable players to enhance essential functionality of their vehicle by increasing armour strength, increasing shield resilience, or improving overall speed and handling. Weapons modules and electronic warfare modules take on another dimension of utility. Weapons modules can outwardly boost the power of a vehicle’s turrets by increasing the rate of fire or damage factor per shot, while electronic warfare class modules enable players to immobilize unsuspecting targets with stasis webifiers, cripple enemy turrets with tracking disruptors, or enhance guided missile lethality on target-painted hostiles.

The designs on display also look pretty freaking impressive. We’ll get a look at how they handle when Dust 514 comes out of hiding in the coming months.

Vehicle Dynamics in DUST 514 [PlayStation Blog]

Discuss

(17 Comments)
  • [–]

    Zar

    Tuesday, November 29, 2011 at 1:28 PM

    Holy Shit *buy Buy Buy

    • [–]

      Ry34

      Tuesday, November 29, 2011 at 1:51 PM

      do want!

      • [–]

        Aaron

        Tuesday, November 29, 2011 at 3:24 PM

        Customisable drivable vehicles in a shooter game?

        Here is all my moneys! Give me all your copies!

  • [–]

    Alienangel

    Tuesday, November 29, 2011 at 1:32 PM

    So they made EVE into an FPS?

    • [–]

      Braaains

      Tuesday, November 29, 2011 at 1:45 PM

      They’re making every other game into a goddamn FPS, why not this one too?

    • [–]

      hydrakana

      Tuesday, November 29, 2011 at 2:18 PM

      no

  • [–]

    JumpJumpDie

    Tuesday, November 29, 2011 at 2:31 PM

    Lame that it is only pn PS3. What the fuck is CCP thinking?

    • [–]

      Sylver

      Tuesday, November 29, 2011 at 2:35 PM

      I have a feeling that it will end up on PC eventually, once they realise how small the PS3 MMO scene is.

    • [–]

      FRIENDLYUNIT

      Tuesday, November 29, 2011 at 3:19 PM

      I think they are thinking “MmmmmMONEYmoneymoneymoneyMONEYmoneymoneymoneyMONEYmoneymoneymoney MONEY! MONEY! MmmmmMONEYmoneymoneymoneyMONEYmoneymoneymoneyMONEYmoneymoneymoney MONEY! MONEY! MmmmmMONEYmoneymoneymoneyMONEYmoneymoneymoneyMONEYmoneymoneymoney MONEY! MONEY!” etc

      • [–]

        Aaron

        Tuesday, November 29, 2011 at 3:27 PM

        But they record it speaking backwards and then play it in reverse to get that effect.

        Eeeeenoooommm

  • [–]

    Todd

    Tuesday, November 29, 2011 at 3:40 PM

    Yeah originally CCP were going to support xbox as well but it’s since been reduced to PC & PS3.

    I hate how CCP don’t update their potential customers or even interact in their forums.

    I was super excited about this game and a possible Halo-convert but since dropping Xbox support I won’t be buying or even playing this game I was so excited about.

    • [–]

      Nicologixs

      Tuesday, November 29, 2011 at 4:17 PM

      It’s not CCP’s fault that its not on Xbox its microsoft, they didn’t want to connect with the playstation even sony was supporting the idea of it but micosoft didn’t want the game. So blame it on microsoft.

      • [–]

        Cooper

        Wednesday, November 30, 2011 at 12:28 AM

        Its not that microsoft didnt want to interact with PS3 I think it was actually that xbox didnt have the support for bridging between PC and Xbox which is what CCP were looking for because they want to integrate Dust 514 into EVE.

  • [–]

    eddy

    Tuesday, November 29, 2011 at 5:57 PM

    I have wanted a truly great adaptation of carwars for a long long time (I am old :( ) could this be it?
    I await with an open mind but so many have disappointed. One day it will happen.

    • [–]

      Iamtall

      Tuesday, November 29, 2011 at 7:03 PM

      It’s a planet based FPS, maybe with some RAGE style car shootie bits, it could be amazing with the EVE crossover..Or it could be s**t..

      I’ll buy it anyway and give it a blast.

  • [–]

    The Mittani

    Tuesday, November 29, 2011 at 7:32 PM

    Idiot pubbies

  • [–]

    Sevs

    Tuesday, November 29, 2011 at 8:02 PM

    The more this looks like Eve.. the less interested I am.

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