Start Your Day The Saints Row Way

Aah, morning. Such a lovely time of day, when the world feels new and possibilities are endless. I usually start the day by having some coffee and reading the news. That’s how I start my day in real life, anyway. In Saints Row: The Third, I tend to start things with a little bit more… immediacy.

As I have already said, I think that Saints Row: The Third is a riot of a good time. I’ll be doing a full review of the game later this week, but for now I wanted to share some videos to show you guys what this game is all about.

Many games contain what I’ve started thinking of as “encapsulating moments,” in that they’re a single moment, sequence, or level that pretty much sums up the game in its entirety. Hanging from a gargoyle in Arkham City? Encapsulating moment. The train sequence in Uncharted 2? Encapsulating moment. The feeling of relief when you take the Duke Nukem Forever disc out of your console? Encapsu… OK, you get the idea.

Saints Row: The Third is pretty much a game made of encapsulating moments. The one in this video is perhaps the most encapsulating of them all, in that it’s how I start each day in Steelport. (I should note that there is a fair amount of screen tearing in the video, and while tearing definitely exists in Saints Row 3, it’s not usually so noticeable. I suspect something is up with my video capture cable.)

Aah, smell that morning air! Take in that scenic view! OK, let’s base-jump into a sprinting old-guy suplex and then go destroy some things.

Discuss

(23 Comments)
  • [–]

    Edward

    Tuesday, November 15, 2011 at 2:19 PM

    they do realise the thumbnail for this is from Deus Ex?

  • [–]

    toasey

    Tuesday, November 15, 2011 at 2:24 PM

    en·cap·su·late
    verb, -lat·ed, -lat·ing.

    1.to place in or as if in a capsule.
    2.to summarize or condense.

    ummm probably wrong choice of word?

    • [–]

      Comment

      Tuesday, November 15, 2011 at 2:27 PM

      -”encapsulating moments,” in that they’re a single moment, sequence, or level that pretty much sums up the game in its entirety.-

      The second definition seems quite correct.

    • [–]

      McGarnical

      Tuesday, November 15, 2011 at 2:28 PM

      “what I’ve started thinking of as “encapsulating moments,” in that they’re a single moment, sequence, or level that pretty much sums up the game in its entirety”

      Nope, seems like a perfect word to me.

      • [–]

        toasey

        Tuesday, November 15, 2011 at 2:33 PM

        oops i keep clicking the reply button below the comment -

        Hanging from a gargoyle in Batman AC or the Train scene in Uncharted 2 sums up these games in their entirety?? Seriously??

        • [–]

          Comment

          Tuesday, November 15, 2011 at 2:43 PM

          Well, the gargoyle with Batman kind of works. Would show that in the game you are, in fact, the goddamn Batman.

          The train though…

  • [–]

    Bob

    Tuesday, November 15, 2011 at 2:27 PM

    Who the hell uses doors anymore anyway.

    • [–]

      toasey

      Tuesday, November 15, 2011 at 2:32 PM

      Hanging from a gargoyle in Batman AC or the Train scene in Uncharted 2 sums up these games in their entirety?? Seriously??

      • [–]

        Milton

        Tuesday, November 15, 2011 at 2:57 PM

        Don’t be so pedantic, it’s pretty clear what he means. Don’t be trying to stir up trouble ya’hear

  • [–]

    Ape

    Tuesday, November 15, 2011 at 2:44 PM

    People complaining about the definition of ‘encapsulating,’ but not the seeming lack of an actual video.

    Unless there IS actually a video, and I just can’t see it…

  • [–]

    Chazz

    Tuesday, November 15, 2011 at 2:49 PM

    After that video I am sooo hanging to get home and crank this game!

    • [–]

      Milton

      Tuesday, November 15, 2011 at 3:01 PM

      I wasn’t going to get it, but I’m seriously tempted with all this talk of mayhem :p

      • [–]

        McGarnical

        Tuesday, November 15, 2011 at 3:14 PM

        Likewise, except that thought process went through its cycle a few days ago and I now have a CD key sitting in my inbox teasing me.

      • [–]

        Chazz

        Tuesday, November 15, 2011 at 3:31 PM

        You played Just Cause 2?

        • [–]

          Milton

          Tuesday, November 15, 2011 at 9:08 PM

          That’s another game on the backlog of ‘games I should play’

  • [–]

    Weresmurf

    Tuesday, November 15, 2011 at 3:18 PM

    If GTA were the prim and proper girl you take on a date to a restaraunt, a movie then home for a kiss on the doorstep and arrange another date…

    SR3 I’d the slutty college girl equivelant who skips dinner, blows you in the cinema and bangs you in her parents bed afterwards.

    Been playing it all day and goddamn it’s FUN!

  • [–]

    Stephen

    Tuesday, November 15, 2011 at 3:41 PM

    That jumping off the apartment block sold me. Might check it out after
    Assassins Creed
    Halo HD
    Rayman Origins
    In between MW3

    • [–]

      Shakemeister

      Wednesday, November 16, 2011 at 11:24 AM

      Do yourself a favour and skip all of those games and go straight to SR3.

  • [–]

    Asuron

    Tuesday, November 15, 2011 at 3:49 PM

    That mission to get the Penthouse you jumped from was awesome. Power playing in the background was just perfect while doing it.

  • [–]

    os42

    Tuesday, November 15, 2011 at 3:52 PM

    Wasn’t really expecting much from this game, until I saw the base-jump from the apartment building. Sold! Now, to go pick it up, along with Halo and AC:R… owwww, my wallet…

  • [–]

    MigratoryToast

    Tuesday, November 15, 2011 at 4:06 PM

    Drop kick through wind shield to hijack car. Awesome!

  • [–]

    Nuddy

    Tuesday, November 15, 2011 at 4:40 PM

    Yeah I can run through water.. no problem.

  • [–]

    Mr Waffle

    Tuesday, November 15, 2011 at 9:33 PM

    The last 20 minutes or so I’ve just been riding around naked on a motorbike, it’s rad. In the game, I mean!

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