There are so many things I love about Eve Online, but almost all of it can be traced back to the game’s mystique. I guess that’s what I love most about Eve Online; I haven’t played it.
I anxiously anticipate Dust 514, the Playstation 3 shooter coming from the Eve developers, in the same way. I haven’t even tried that game yet, but man, the mythology of the world is so impressive.
Take, for instance, the fact that the infantry weapons of the game are so powerful that you need to wear dropsuit armour not just to survive a hit, but to survive shooting them.
The goal was to create weapons that had recognisable roles but used more advanced technologies than the equivalent weapons of today,” writes Phil Wang, community manager for the upcoming massively multiplayer first-person shooter. “The power of these guns would tear apart a modern day battlefield. In DUST 514 the only way your mercenary can survive the power of these weapons is due to the advanced shielding and armour of the dropsuits they wear. Without them, simply firing these weapons would severely injure or even kill you!”
That’s right, these are weapons that can kill with recoil.
As with Eve Online, everything about Dust 514 is steeped in back story, intricate back story. Hop on over to the Playstation Blog if you want to learn all about the Gallente G75-VLB Assault Rifle, a weapon conceived at Duvolle Laboratories that solved “many of the problems inherent in mass-manufactured plasma weapons.”
The write-up also includes details on the game’s heavy weapons and side arms.
Infantry Weapons in DUST 514 [Playstation Blog]