Most game developments projects soliciting funding on Kickstarter make contributors into producers, fronting money to help creators achieve their vision. The guys at Adanac Entertainment are configuring the fund-raising efforts for their in-development RPG Runes of Ashmore a little differently.
Runes of Ashmore will feature turn-based, tactical combat and the player’s actions will affect the entire gameworld. When the game goes live next year — release is planned for PC and Xbox Live Arcade — users will be able to submit maps, characters and even whole towns. But contributors to the Kickstarter campaign will get to craft characters that all players will see.
Goal: $US8,000
Notable Reward: $US50 or more- You’ll get to work with Adanac developers on a major NPC’s design.
Chances: Fairly good. The amount they need to cross the finish line isn’t a lot and Runes of Ashmore should appeal to fans of retro-styled gaming and classic RPG design.
Finishes: January 11th
Runes of Ashmore [Kickstarter]






















Tasos Chrysostomou
Friday, December 30, 2011 at 2:01 PMLooks like RPG maker.
Adamski
Friday, December 30, 2011 at 6:19 PMLooks exactly like RPG maker. Has he done any work at all?
Scott
Friday, December 30, 2011 at 3:23 PMAlso looks washed out. The environment and characters don’t blend well.
bigkid
Tuesday, January 3, 2012 at 11:19 AMThat’s partly due to missing shadow
Kai
Friday, December 30, 2011 at 4:21 PMShouldn’t the title of this article read “Fund Runes Of Ashmore, And Help Design Part Of *An* Advance Wars/Zelda Hybrid”?