
With the success popular 2D fighting franchises like Street Fighter and The King of Fighters have had on the iPhone, iPad and iPod touch, it was only a matter of time before Namco Bandai got in on the action with 3D fighter Soulcalibur, due out for iOS January 19.
According to the post on Japanese gaming news site Andriasang, the iOS version of Soulcalibur is a port of the arcade/Dreamcast original, complete with all 19 fighters and a bevy of game mode, several of which are compatible with Game Center’s leaderboard function.
It looks rather nice, but the thought of playing Soulcalibur with touch screen controls makes my stomach go all queasy. The soul still burns; just not that way.
iPhone Soul Calibur Hits on the 19th [Andriasang]
















Scott
Tuesday, January 17, 2012 at 10:26 AMSoul Calibur with touchscreen controls?
Let me think about this for less than 1 second: no
Tristan Damen
Tuesday, January 17, 2012 at 10:27 AMIt’ll have to do. Hopefully the Fling stick (or any other attach-able analogue stick) will make it playable.
eltial
Tuesday, January 17, 2012 at 10:59 AMI’d rather the original dead or alive.
Michael
Tuesday, January 17, 2012 at 11:36 AMPut it on android so we play with the xperia play! :D
MasterSys
Tuesday, January 17, 2012 at 12:06 PM+1
NotheMama
Tuesday, January 17, 2012 at 12:23 PMThis could be as much fun as being beaten with a bag of oranges
plasticmonk
Wednesday, January 18, 2012 at 12:05 AMconsidering I use a lot of platforms for gaming wither it’d be the ipad or a ps3 but I guess it’s another step for mobile game, SOUL CALIBUR HUUUUUUUUUU
Andrew
Friday, January 20, 2012 at 12:09 PMAs much as I think it’s great that the iOS devices can run a PS1 game. Games like Soulcalibur require great timing and reaction, both of these plummet with touch controls.