
On the subject of gamification – turning things/activities that aren’t games into games – Greg Costikyan gets it 100% right.
The Problem with Gamification…[Play This Thing, via Super Punch]

On the subject of gamification – turning things/activities that aren’t games into games – Greg Costikyan gets it 100% right.
The Problem with Gamification…[Play This Thing, via Super Punch]
Chazz
Wednesday, February 22, 2012 at 9:37 PMAre you fucking kidding me?!?!
A one sentence “article” that links to two sentences by some random internet blogger?
Richard James
Thursday, February 23, 2012 at 4:01 AMhttp://en.wikipedia.org/wiki/Greg_Costikyan
Adam Ruch
Thursday, February 23, 2012 at 9:05 AMSorry Chazz. You just lost whatever remaining credibility you had.
Ghazarios
Wednesday, February 22, 2012 at 9:46 PMTo be fair it’s a good quote.
Merus
Wednesday, February 22, 2012 at 9:49 PMLuke Plunkett, Games Journalist.
I thought the whole point of gamification was that it didn’t translate to real world prizes. An activity you do in order to get something you want is called a job.
noko
Wednesday, February 22, 2012 at 9:53 PMHaha Luke you hack. You were bitching to us about reddit picking on you. THIS IS WHY THEY PICK ON YOU
The Steeng
Wednesday, February 22, 2012 at 9:56 PMAll of the hits and ad revenue, none of the effort.
Chazz
Wednesday, February 22, 2012 at 10:02 PMAre Allure and Gawker the same company or just in a partnership of sorts? Secondly do adblockplus users contribute to ad revenue?
Serious questions, not sarcastic.
The Steeng
Wednesday, February 22, 2012 at 10:03 PMI do not know, but would love to know how it’s all arranged.
[Razor]
Thursday, February 23, 2012 at 3:27 AMTracey says they don’t get paid for the pageviews here on KotakuAU. So basically, if you ever have to look at a yank article, do it here!
Vaporeon
Wednesday, February 22, 2012 at 10:04 PMOn the plus side: If Luke can be a GAMES JOURNALIST and pop this shit out, surely just about anyone can.
Chazz
Wednesday, February 22, 2012 at 10:08 PMYou could attempt a lobotomy on your average KotakuAU reader with crude hand-made tools and mess it up and nearly kill them yet they’d still be far more qualified than Luke and better at the job.
Vaporeon
Wednesday, February 22, 2012 at 10:15 PMNah, mate. You could probably do a shotgun lobotomy with the same result.
I just feel like hugging Mark Serrels now. No homo.
Chazz
Wednesday, February 22, 2012 at 10:17 PMShotgun lobotomy? That’s a great time saver! You should be an efficiency consultant!
Also, what about Tracey and Logan?
Aliasalpha
Thursday, February 23, 2012 at 3:09 AMGreat time saver? Bugger that, Shotgun Lobotomy is an awesome name for a death metal song!
Vaporeon
Thursday, February 23, 2012 at 12:26 PMWell… Shit. DIBS.
Vaporeon
Thursday, February 23, 2012 at 12:32 PMThem too.
Kotaku AU is brilliant. I just switched to US to have a look at it, and it’s an ugly, unorganized mess.
Lobo
Wednesday, February 22, 2012 at 10:09 PMFor a while, I was having issues with motivation. I introduced an ‘xp’ point system to compell myself to do mundane tasks that needed doing, but were nonetheless going undone.
I gave the tasks more interesting names, like quests you might see in an MMO. Completing tasks accumulated xp, until I reached a target and ‘levelled’. Leveling involved treating myself to a reward of some kind.
Quests were repeated until they became habitual.
I must admit, I borrowed the core idea from Fitocracy, and I don’t use it anymore, but it was an interesting experiment that seemed to yield positive results.
I think the ‘quest’ format greatly improved on what would otherwise be a boring to-do list
Chazz
Wednesday, February 22, 2012 at 10:15 PMIndeed. Even though you’re consciously aware that the system rewards you with nothing tangible it does help motivate you.
Link
Wednesday, February 22, 2012 at 11:18 PMrelevant http://cache.gawkerassets.com/assets/images/kotaku/2011/10/dead2.jpg
Andy
Wednesday, February 22, 2012 at 10:12 PMThis “article” is both garbage AND completely wrong. I’d like to see Luke ‘Lazy’ Plunkett or Greg Costikyan ‘gamify’ a classroom with money. I taught English classes in South Korea with a self developed ‘gamified’ system and was the envy of all other Korean native teachers when kids were leaping out of their seats in my classes to answer questions and learn, where in non-gamified classes the kids were just sitting around, bored stiff, not learning.
Hey Plunkett and Costikyan, how about you replace what I achieved, for zero cost, with your buckets of money and see how much better you fair. Judging on your journalism skills, you must be rolling in it.
If this kind of *cough* journalism continues, I’m switching back to IGN.
Roninski
Wednesday, February 22, 2012 at 10:57 PMIt works wonders in education, especially in Computer Science. Richard Buckland did a lecture on it.
http://www.youtube.com/watch?v=YOXUggDhZRc
Roninski
Wednesday, February 22, 2012 at 10:58 PMJust realised this isn’t the full video. It’s linked in the description anyway.
Chazz
Wednesday, February 22, 2012 at 11:10 PMDamn you, sir!! I was getting drunk to watch a really trashy z-grade film and now I’m watching this dude talk to me about gamification and cattle and pavlov!
Tomas
Thursday, February 23, 2012 at 2:01 AMTo be fair, money isn’t given out for deeds or accomplishments, the bulk mass is dished out for screwing other people out of it.
Chazz
Thursday, February 23, 2012 at 2:11 AMWelcome to Being Logical 101!
Of all the numerous people who have taken this class I’d like to mention those who haven’t;
KotakuUS staff
Lindsay Lohan
Greg Costikyan
Paris Hilton
KotakuUS fans
Sarah Palin
and many many more.
[Razor]
Thursday, February 23, 2012 at 4:01 AMI know it’s a one sentence article with a picture, but I can’t hate on this for some reason. I dunno.
It’s a good quote, but I guess a quote alone doesn’t make an article? Maybe this should have been saved for one of those qu
[Razor]
Thursday, February 23, 2012 at 4:01 AM…otes of the week compilation articles.