News

'Is Microsoft Thinking About Dropping The Disc?'

What’s happened in the business of video games this past week …

QUOTE | “Is Microsoft thinking about dropping the disc?” — Rob Fahey, former editor at GamesIndustry.biz, discussing whether Microsoft’s new console will go completely solid-state.

STAT | 66 million — Number of iPads that Apple could sell in 2012, according to some analyst estimates.

QUOTE | “I don’t know that console gaming will ever go away.” — Warren Spector, noted designer of Epic Mickey, talking about his career, design philosophies and the future of games.

QUOTE | “I don’t think it gets any weirder and cooler than this.” — Jeff Gerstmann, Editor-in-Chief of Giant Bomb, talking about his move back to GameSpot after having been fired by them in 2007.

QUOTE | “Consoles define the highest and most impressive graphics experience anywhere.” — Tim Sweeney, CEO of Epic Games, talking about consoles versus other devices, like tablets.

STAT | 150 million — Number of registered users across all of the browser-based games such as AdventureQuest published by Artix.

QUOTE | “If you are to have violence in a game there needs to be some meaning behind this.” — Yosuke Hayashi, head of Team Ninja, talking about Ninja Gaiden 3 and violence in games.

QUOTE | “The weirder the better.” — Rod Humble, CEO of Linden Labs, describing his vision for the future of the Second Life creators.

QUOTE | “The current model of buy a game for $US60, play for 40 hours is going to have to change.” — Nexon America CEO Daniel Kim talking about what has to happen for publishers to survive.

QUOTE | “We thought they would just shoot it down.” — Alex Ness, producer of Skylanders, talking about pitching the idea for the game to Activision.

STAT | 68 per cent – Percentage of iOS and Android games being played that are by publishers who never put out a game for another platform before their mobile games.

QUOTE | “Entertainment, in the end, is a food industry for feeling.” — Jenova Chen, Creative Director for thatgamecompany, talking about what’s important in game designs.

This Week in the Business courtesy of GamesIndustry International.

Image from Shutterstock.


Have you subscribed to Kotaku Australia's email newsletter? You can also follow us on Facebook, Twitter and YouTube.