The Battlefields, Hangar Bays And Future Guns Of Mass Effect 3


Brian Sum is a concept artist who has worked for Canadian developers BioWare since 2007. Before that, he’d been at Sierra and Microsoft’s FASA Studio.

As a senior concept artist working on Mass Effect 3, Sum has produced some stunning vistas for many of the game’s galactic locations, ranging from the inside of alien starships to futuristic gardens to space nightclubs.

He also worked on some of the unit design for the game, as well as many of Mass Effect 3’s new weapons.

If you like what you see, and want to check out more of Brian’s work, head to his personal site.

To see more of Mass Effect 3’s concept art, check out Matt Rhodes’ amazing work on the game.

Fine Art is a celebration of the work of video game artists. If you’re in the business and have some concept, environment or character art you’d like to share, drop us a line!

























The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


7 responses to “The Battlefields, Hangar Bays And Future Guns Of Mass Effect 3”

Leave a Reply

Your email address will not be published. Required fields are marked *