The World Playoffs for League of Legends, which had been livestreaming just fine, have been called off after serious network problems plagued the latter stages of the competition.
After games were paused and disconnected all afternoon, developers Riot Games decided to play the remaining matches in the tournament at a “secured location” later this week.
That use of the term “secured location” is interesting, seeing as many in the LoL community believe the outages to be the result of outside interference like DDoS attacks, rather than simple network hiccups.
I’ve contacted Riot Games for comment on the delay and move, and will update if I hear back.
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