There may be a good reason for that. First seen by the public as a uniquely retro first-person shooter, these screenshots sent in by a Kotaku reader - part of what we're told was a recent marketing survey -- suggest the game has gone back to the drawing board, coming back as a third-person shooter.
While the 1960s setting and general XCOM prequel vibe remains, it's now apparently being pitched as a squad-based game similar to SOCOM or Republic Commando, with the player in command of a team of agents, which you can order around the map to perform various actions.
The survey suggests the game is still in development at 2K Marin (it was originally being led by 2K's Canberra team before all the delays), as it tells the user that "it is being developed by the same people who created BioShock 2".
If that's not interesting enough, the survey takers are also being told the game would be for PS3 and Xbox 360 (with no mention of PC), and are being asked how they'd feel if it was made available as a $US30 downloadable title, as opposed to a $US60 retail game.
All of which, if true, make it sound like 2K is set to pull an "I Am Alive", cutting its losses on a troubled project and trying to make the best of a bad situation by selling it on the cheap.
Bear in mind though this is all unconfirmed. We've contacted 2K for comment, and will update if we hear back.