Nintendo

Let's Take A Look At The Wii U's GamePad...

Late last week we managed to get access to an early Wii U unit, the first thing I did? Play Mario in HD on Allure Media HQ’s fancy new TV. The second thing? Well, I was super keen to mess around with the new Wii U GamePad.

Long story cut short? I’m a fan. I love the weight of it, I love the feel. I quite like the idea of it, particularly when it comes to multiplayer and Nintendoland. The appeal of what Nintendo calls ‘asymmetrical gaming’ is pretty difficult to quantify or describe, but I love the ‘I know something you don’t know’ concept of messing with perception. Luigi’s Mansion portrays it best, when playing as a ghost hunting down other players. Using the GamePad, and a different screen from the other players, is so empowering and interesting.

I have some minor worries — will new players be disappointed in the context of what tablets can do? Will this affect expectations? The Wii U GamePad is primarily a controller but hopefully we’ll see different types of functionality come to the fore in the near future.

More Kotaku AU Video: How Do Wii U Third Party Games Hold Up?


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