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So The Wii U GamePad Will Have 3D Imagery... The Worst Kind Of 3D Imagery

Nintendo has been obsessed with 3D ever since Hiroshi Yamauchi asked his staff if they could find a way to make Mario jump out of the screen. After decades that demand manifested itself in the Nintendo 3DS, but now it seems as though that legacy lives on through the Wii U’s new GamePad. In the worst possible way.

IMGMR appears to have confirmed with Ubisoft that Assassin’s Creed III will actually support stereoscopic 3D through the Wii U’s GamePad.

We called Nintendo Australia, and were told that as far as it knew, nothing had been announced as far as 3D was concerned. We’re still waiting to hear back Ubisoft locally, but it seems as though the option does exist and you will be able to view 3D images on the GamePad.

But — one more detail before you start celebrating.

The type of 3D utilised in the Wii U version of Assassin’s Creed III won’t be the type of glasses free 3D you see in the 3DS. It’s not even of the same quality of the 3D images seen in modern televisions. It’s actually the old stereoscopic 3D, the type where you have to wear coloured glasses. So, in a sense the GamePad itself has no real ability to display 3D imagery above and beyond any other non-3D enabled screen. Most likely it’s an attempt to create some kind of parity between the ‘proper’ 3D imagery you can see on your television and the Gamepad. Meaning that if you forced to switch between the TV and GamePad, you can continue playing in with some sort of 3D.

So, a little disappointing, but interesting nonetheless. In order to see the 3D images, users will have to wear these glasses, with Inficolour lenses designed to allow 2D televisions display ‘3D’ images.

Wii GamePad 3D Enabled Confirmed [IMGMR]

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