City of Heroes had an intensely dedicated community which fought to save the game when news of the closure was announced. When those efforts failed, they raised $US1,000 to give the Paragon Studios team a nice dinner out, a very classy gesture especially as that studio was being closed along with the game. (The community also started “Real World Hero”, which has raised more than $US4000 for charity.)
Here are some videos users captured of the game’s final moments, and some of the valedictory tweets sent as the game came to an end. The image above was sent by Richard Cobbett, a freelance writer in the U.K.
Most of the action was in Atlas Park, where heroes and villains held rallies. We begin with WayTooLateTV in the lair of an archvillain: “The final few minutes of City of Heroes, following @BigAngry as he has a gift for Lord Recluse.”
— James Dornan (@CitiesOfHeroes) December 1, 2012
MMO Anthropology livestreamed the final moments. Here is Amerist (character: Star Lynx) reporting live from the vigil on the Champion Server.
— Cat (@ObsidianLight) December 1, 2012
Character creation itself supplied a lot of fun in City of Heroes YouTube user Charles McGuire mourned the game’s closure with this 12-minute remembrance of all of his heroes and villains.
this is the weirdest feeling. for the last 8 yrs, no matter what has happened in life, there was always #CityofHeroes to log into.
— Brandon Yee (@themagdalenafan) December 1, 2012
From Darkborn, this is Atlas Park No. 7 on Freedom Server. “There I go spamming my Instant Rawr button in excitement,” says Darkborn. “It was a good run. I will sorely miss it.”
RIPto the game #cityofheroes.Sad to see you go.Its like watching an old friend die.You will be missed.
— Boogie (@Boogie2988) December 1, 2012
Have you subscribed to Kotaku Australia's email newsletter? You can also follow us on Facebook, Twitter and YouTube.
Trending Stories Right Now
- Deals: Conquer The Skies With The SKEYE Nano Drone Over 30% Off
- The Ubisoft Humble Bundle Is Quietly Good Value
- Deals: Save 90% On Top-Notch Training To Develop Premium Games--No Coding Experience Required