He Made An Honest Game About His Work, And It Cost Him Job

Last year, we told you about I Get This Call Every Day a depressing indie game about working in a call centre. It's a good, humanising title about working a soulless day job. Unfortunately, the game put the developer, David S. Gallant, in hot water.

Earlier today a post on The Star appeared online, claiming that a member of the Canadian government wasn't happy with David's game. The Star wrote:

National Revenue Minister Gail Shea is not amused. Her communications director, Clarke Olsen, sent an email to the Star Tuesday stating, "The Minister considers this type of conduct offensive and completely unacceptable. The Minister has asked the Commissioner (of Revenue, Andrew Treusch) to investigate and take any and all necessary corrective action. The Minister has asked the CRA to investigate urgently to ensure no confidential taxpayer information was compromised."

When I initially interviewed Gallant, he didn't want to specify where he worked for. Nonetheless, it seems that players were able to figure out that he worked for the Canada Revenue Agency based on clues in the game. Somehow, word got out to his higher ups about it.

Hours after The Star's post, Gallant tweeted the following:

It's not clear if he got fired or if he willingly left his job. I'm guessing the former. Either way, it's sad that it had to come to this in the first place.

I Get This Call Every Day is currently on Steam Greenlight and can be purchased here.


Comments

    Ofcourse I feel sorry for him for loosing his job, but it is pretty common sense to keep the public bagging of your workplace to a minimum.

      Well it wasn't exactly public bagging, it seems he tried to keep his employer anon, but he just didn't try hard enough to cover it up and people figured it out

      Last edited 30/01/13 1:05 pm

        Yeah maybe just unlucky. Also, maybe people who knew him and knew where he worked let it slip.

        I'm really not enjoying my job at the moment, so I really do feel for him. If my employer found out my true feelings though I would expect to get dismissed.

      He worked a government job... while its embarassing to his office that their employee hates his life, umm letting people know that it was a soul-crushing experience isn't gonna have them lose any business. In fact they should re-hire him to do interactive training videos or something :o

    If I understand this correctly, he made a game about his current job that was negative, and was traceable to where he worked.

    Of course he'll be fired. And there's nothing wrong with that.

      I was under impression he was employed to do a job, not like a job. Personally I find something not quite right with a society in which someone's livelihood is less important than a business being obssessed with being able to project a patently false image that all their employees are happy, where transparency is not only thought of as some horrible anarchy but where such a perspective is actually supported by the layman. The business, the world, the economy, isn't going to collapse because one guy doesn't like working at the CRA. This guy's life on the other hand...
      But hey, I've been known to associate with carebear scum.

        He's employed to do a job, which comes with the requirement of not publicly bashing the job while he's still there and working.

        He does have a right to complain to management, complain to friends, and leave his job at any time. He doesn't have a right to publicly trash his employer - unless he no longer wants to work there.

      So true.

      And on the positive side, he's gotten some mad publicity for his game, so his career might just take off in a new direction now. Especially now that he's free of that pesky 9-5 distraction.

      His evil genius plan came off without a hitch.

      Why yes, there is. If his employer wasn't a scumbag who created an awful work environment then this story would have been cartoon rainbows for everyone. Unfortunately they aren't, and he exposed how unpleasant it is. It's not his fault they made it that way, and they shouldn't be so gutless as to try and cover it up.

        Who says his employer is a scumbag that created an awful work environment?

        He works in a call centre for a government department, and made a game about how he hates his job and the callers that contact him. What sort of employer would want that image presented as the popular/vocal face of their company?

        It's like having a friend who's happy to get a lift in your car from place to place, then constantly tells everyone how terrible your car is and how awful your driving is to get some cheap laughs. Why would you continue to offer them lifts?

    Sounds like he didn't like his job anyway. Maybe change will be good for him.

    Man, I haven't played the game but now I have to try it. I know from experience that pretty much all call centres are shitty places to work. Anyone who enjoys it is probably a sociopath or management or both. If there IS a good call centre to work in, I'd love to know about it!

    Also, if there's no way to identify that the game is actually ABOUT a specific place, then it's kind of bullshit to get fired for making it. Since so many call centre practices are universal, it would be pretty easy to make a game such that it couldn't be proven to be any one specific real life call centre.

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