Nvidia Also Built Its Own Gaming Supercomputer: The Grid

Nvidia wants to make an Amazon of gaming — perfectly smooth, perfectly simple, superbly rendered PC games steamed to your system as if you owned an expensive rig. And so, here's a GPU tower that the company says will do just that, by combining 700 Xbox 360s in one tall box. Internet, meet The Grid.

Also: Nvidia, Out Of Nowhere, Announces A New Gaming Handheld

Each Grid rack contains 240 Nvidia GPUs that stream titles to your "smart" TV. At Nvidia's CES demo, the company showed its streaming software on an LG LCD TV—Trine 2 looked perfectly smooth running at 1080p (albeit in the same room as the server itself). The same game was then brought up on a Transformer Prime tablet with an Nvidia Grid app, picking up exactly where the game was left off on the television. Think Kindle chapter syncing, only with blowing things up for fun.

Nvidia plans to license the Grid software to a handful of companies in the US and abroad (no word on Australia yet), allowing them to use Nvidia's rack hardware to beam streaming games to their customers.

Nvidia claims this project has five years of engineering behind it, and with a brand new, custom-built GPU specified for cloud gaming, this could sure be the best of its kind, so long as you've got a good connection.

Also: Nvidia, Out Of Nowhere, Announces A New Gaming Handheld


Comments

    so long as you've got a good connection.

    And that is where cloud gaming keeps falling down. Not a lot of people have the connection necessary to stream their games. I think viable cloud gaming is pretty far away.

    Last edited 07/01/13 5:44 pm

      Hopefully the NBN will hurry up.

        Well u better hope labour wins the next election then, otherwise u will only be getting a fraction of the speed at a much higher cost

      Hear hear, Jellyarrow/Yupyup.

      Last edited 08/01/13 10:04 am

    That'll be sweet on my 2.7mbps connection! ...you can stream 1080p over 330kb/s, right?

    Heh, I can't be the only one who has played FPS' that had to sync all aiming operations with the server, causing everything to feel delayed as heck even with a sub-30ms ping time. I imagine this would be a lot like that, too.

      this isn't the same as streaming 1080p, as the next frame you see depends on the signal you just sent
      basically like comparing running 1080p video to rendering 1080p in real time

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