RAGE's Mod Tools Are Daunting, But Might Result In Awesome "New" Games

Having been promised for an age, id Software finally made good last week on a pledge to release a modding tool kit for its ambitious, if slightly wonky 2011 shooter RAGE.

And what a set of tools it is.

If you were hoping for a friendly system full of handy tips and giant buttons, sorry. These are basically the same tools id used to build the game themselves, and carry warnings like the fact this stuff is "not be interpreted as consumer-ready", and that it's "only for the technically sophisticated and adventurous!"

Only serious modders need apply, but then, the payoffs might be worth the toil; RAGE had a ton of potential, especially in terms of its game world, that was capped only by some repetitive action and a pretty terrible ending.

In the hands of someone other than id, with the power of serious tools, who knows...we might get a game built using RAGE's bones, but better. Or not. But hey, it's a nice day outside, given the talents of modders I'm going to be optimistic!

The tools - which are 35GB in size - are available on Steam, with an intro guide below.

RAGE Tool Kit Available Today on Steam [Bethesda]


Comments

    "OH NO," said the developers, "OUR TECH IS MUCH TOO COMPLEX AND ADVANCED FOR MERE PEASANTS TO UNDERSTAND IT! ISN'T THAT AMAZING? EVERY ONE RIGHT SHOULD GO NOW AND TELL EVERYONE ELSE 'GOSH, THOSE DEVELOPERS SURE ARE SMART! IF WE CAN'T WORK OUT THE GAME ENGINE, IT MUST BE A FANTASTIC GAME!' YES, PLEASE SAY THAT. AND WRITE IT. AND TELL EVERYONE."

      Yeah, it's great and all that you think the layman's ready for virtual texturing/mega texturing but what they're saying is that this isn't a consumer product and the megatextures for RAGE were made with a 300 core farm afaik. They've already experienced considerable backlash and don't need the average joe to write them off just because the tech wasn't designed for his home computer. Unlike Unreal, most of the actual events, etc, was done in language proper and not in script. It's not really a modder's engine.

    Has anyone been able to download it?

    I can't even find it on Steam. It says to look in the Tool section but I can't see that section on the web version of Steam. I've looked through the EULA and FAQ and it doesn't say anything about being only a US only release.

    Failed game releases tools for failed game. It's great that they are sharing but it seems like what they should be doing is getting another game out using the same core technology, fixing all the mistakes and learning from the lessons etc

      Yep, this.

      The game was one of the biggest disappointments in 2011 - it ended up feeling like a bad console port, made all the more frustrating because the demos for the ID Tech 5 engine promised so much.

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