A Quick Fix For Tomb Raider’s Crash-Happy PC Version


I’ve been looking forward to playing Tomb Raider on PC for the last week, ever since Evan’s review made me think, “OK, yep, sounds like this is indeed my kinda game.” I booted it up, played through the opening bit that I’d played at press events, and upon making my way past the dangling LOST-airplane… the game crashed to desktop.

Uh-oh. I fired it up again, and it crashed again. I made it to the first campsite… and crash.

It seems that the problem is with GeForce graphics cards — I’m using a 660Ti, and plenty of other users have reported similar problems. NVidia says it’s working on a fix, but in the meantime, I (and plenty of others) have found an easy way to make the game stop crashing: turn off tessellation.

After toggling the tessellation switch to “off”, my game hasn’t crashed a single time. This being PC gaming, there will probably be a few other issues, but tessellation seems to solve the most common one. While it seems likely that either Crystal Dynamics will patch the game or NVidia will release a new driver for their graphics cards, in the meantime, to get the game to run without crashing, say goodbye to your lovely tessellated polygons, at least for a little while. Don’t worry, the game still looks good.

I’ll have more thoughts on Tomb Raider‘s PC port pretty soon.


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